Now showing items 1-20 of 56

    • General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering 

      Bauszat, Pablo; Eisemann, Martin; Eisemann, Elmar; Magnor, Marcus (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      Adaptive filtering techniques have proven successful in handling non-uniform noise in Monte-Carlo rendering approaches. A recent trend is to choose an optimal filter per pixel from a selection of non spatially-varying ...
    • Adaptable Anatomical Models for Realistic Bone Motion Reconstruction 

      Zhu, Lifeng; Hu, Xiaoyan; Kavan, Ladislav (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a system to reconstruct subject-specific anatomy models while relying only on exterior measurements represented by point clouds. Our model combines geometry, kinematics, and skin deformations (skinning). This ...
    • Scalable Partitioning for Parallel Position Based Dynamics 

      Fratarcangeli, Marco; Pellacini, Fabio (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We introduce a practical partitioning technique designed for parallelizing Position Based Dynamics, and exploiting the ubiquitous multi-core processors present in current commodity GPUs. The input is a set of particles ...
    • High Reliefs from 3D Scenes 

      Arpa, Sami; Süsstrunk, Sabine; Hersch, Roger D. (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a method for synthesizing high reliefs, a sculpting technique that attaches 3D objects onto a 2D surface within a limited depth range. The main challenges are the preservation of distinct scene parts by preserving ...
    • Hardware-Based Non-Photorealistic Rendering Using a Painting Robot 

      Lindemeier, Thomas; Metzner, Jens; Pollak, Lena; Deussen, Oliver (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We describe a painting machine and associated algorithms. Our modified industrial robot works with visual feedback and applies acrylic paint from a repository to a canvas until the created painting resembles a given input ...
    • Biologically-Inspired Visual Simulation of Insect Swarms 

      Li, Weizi; Wolinski, David; Pettré, Julien; Lin, Ming C. (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      Representing the majority of living animals, insects are the most ubiquitous biological organisms on Earth. Being able to simulate insect swarms could enhance visual realism of various graphical applications. However, the ...
    • Composition-Aware Scene Optimization for Product Images 

      Liu, Tianqiang; McCann, Jim; Li, Wilmot; Funkhouser, Thomas (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      Increasingly, companies are creating product advertisements and catalog images using computer renderings of 3D scenes. A common goal for these companies is to create aesthetically appealing compositions that highlight ...
    • EUROGRAPHICS 2015: CGF 34-2 Frontmatter 

      Olga Sorkine-Hornung; Michael Wimmer (The Eurographics Association and John Wiley & Sons Ltd., 2015)
    • Self Tuning Texture Optimization 

      Kaspar, Alexandre; Neubert, Boris; Lischinski, Dani; Pauly, Mark; Kopf, Johannes (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      The goal of example-based texture synthesis methods is to generate arbitrarily large textures from limited exemplars in order to fit the exact dimensions and resolution required for a specific modeling task. The challenge ...
    • Interactive Disassembly Planning for Complex Objects 

      Kerbl, Bernhard; Kalkofen, Denis; Steinberger, Markus; Schmalstieg, Dieter (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present an approach for the automatic generation, interactive exploration and real-time modification of disassembly procedures for complex, multipartite CAD data sets. In order to lift the performance barriers prohibiting ...
    • Designing Camera Networks by Convex Quadratic Programming 

      Ghanem, Bernard; Cao, Yuanhao; Wonka, Peter (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      In this paper, we study the problem of automatic camera placement for computer graphics and computer vision applications. We extend the problem formulations of previous work by proposing a novel way to incorporate visibility ...
    • Content-Independent Multi-Spectral Display Using Superimposed Projections 

      Li, Yuqi; Majumder, Aditi; Lu, Dongming; Gopi, Meenakshisundaram (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      Many works focus on multi-spectral capture and analysis, but multi-spectral display still remains a challenge. Most prior works on multi-primary displays use ad-hoc narrow band primaries that assure a larger color gamut, ...
    • Hallucinating Stereoscopy from a Single Image 

      Zeng, Qiong; Chen, Wenzheng; Wang, Huan; Tu, Changhe; Cohen-Or, Daniel; Lischinski, Dani; Chen, Baoquan (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We introduce a novel method for enabling stereoscopic viewing of a scene from a single pre-segmented image. Rather than attempting full 3D reconstruction or accurate depth map recovery, we hallucinate a rough approximation ...
    • Comprehensible Video Thumbnails 

      Kim, Jongdae; Gray, Charles; Asente, Paul; Collomosse, John (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present the Comprehensible Video Thumbnail; an automatically generated visual précis that summarizes salient objects and their dynamics within a video clip. Salient moving objects are detected within clips using a novel ...
    • Generating Design Suggestions under Tight Constraints with Gradient-based Probabilistic Programming 

      Ritchie, Daniel; Lin, Sharon; Goodman, Noah D.; Hanrahan, Pat (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We present a system for generating suggestions from highly-constrained, continuous design spaces. We formulate suggestion as sampling from a probability distribution; constraints are represented as factors that concentrate ...
    • Guiding Image Manipulations using Shape-appearance Subspaces from Co-alignment of Image Collections 

      Nguyen, Chuong H.; Nalbach, Oliver; Ritschel, Tobias; Seidel, Hans-Peter (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We propose a system to restrict the manipulation of shape and appearance in an image to a valid subspace which we learn from a collection of exemplar images. To this end, we automatically co-align a collection of images ...
    • Sample Elimination for Generating Poisson Disk Sample Sets 

      Yuksel, Cem (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      In this paper we describe sample elimination for generating Poisson disk sample sets with a desired size. We introduce a greedy sample elimination algorithm that assigns a weight to each sample in a given set and eliminates ...
    • 3D Fabrication of 2D Mechanisms 

      Hergel, Jean; Lefebvre, Sylvain (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      The success of physics sandbox applications and physics-based puzzle games is a strong indication that casual users and hobbyists enjoy designing mechanisms, for educational or entertainment purposes. In these applications, ...
    • Shape-from-Operator: Recovering Shapes from Intrinsic Operators 

      Boscaini, Davide; Eynard, Davide; Kourounis, Drosos; Bronstein, Michael M. (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We formulate the problem of shape-from-operator (SfO), recovering an embedding of a mesh from intrinsic operators defined through the discrete metric (edge lengths). Particularly interesting instances of our SfO problem ...
    • Panoramic Video from Unstructured Camera Arrays 

      Perazzi, Federico; Sorkine-Hornung, Alexander; Zimmer, Henning; Kaufmann, Peter; Wang, Oliver; Watson, Scott; Gross, Markus (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      We describe an algorithm for generating panoramic video from unstructured camera arrays. Artifact-free panorama stitching is impeded by parallax between input views. Common strategies such as multi-level blending or minimum ...