Now showing items 1-20 of 53

    • Laplacian Colormaps: a Framework for Structure-preserving Color Transformations 

      Eynard, Davide; Kovnatsky, Artiom; Bronstein, Michael M. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Mappings between color spaces are ubiquitous in image processing problems such as gamut mapping, decolorization, and image optimization for color-blind people. Simple color transformations often result in information loss ...
    • Thumbnail Galleries for Procedural Models 

      Lienhard, Stefan; Specht, Matthias; Neubert, Boris; Pauly, Mark; Müller, Pascal (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Procedural modeling allows for the generation of innumerable variations of models from a parameterized, conditional or stochastic rule set. Due to the abstractness, complexity and stochastic nature of rule sets, it is often ...
    • Content-Aware Surface Parameterization for Interactive Restoration of Historical Documents 

      Pal, Kazim; Schüller, Christian; Panozzo, Daniele; Sorkine-Hornung, Olga; Weyrich, Tim (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      We present an interactive method to restore severely damaged historical parchments. When damaged by heat in a fire, such manuscripts undergo a complex deformation and contain various geometric distortions such as wrinkling, ...
    • SAFE: Structure-aware Facade Editing 

      Dang, Minh; Ceylan, Duygu; Neubert, Boris; Pauly, Mark (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Many man-made objects, in particular building facades, exhibit dominant structural relations such as symmetry and regularity. When editing these shapes, a common objective is to preserve these relations. However, often ...
    • Pathline Glyphs 

      Hlawatsch, Marcel; Sadlo, Filip; Jang, Hajun; Weiskopf, Daniel (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Visualization of pathlines is common and highly relevant for the analysis of unsteady flow. However, pathlines can intersect, leading to visual clutter and perceptual issues. This makes it intrinsically difficult to provide ...
    • Preface and Table of Contents 

      B. Levy and J. Kautz (The Eurographics Association and Blackwell Publishing Ltd., 2014)
    • On-the-fly Generation and Rendering of Infinite Cities on the GPU 

      Steinberger, Markus; Kenzel, Michael; Kainz, Bernhard; Wonka, Peter; Schmalstieg, Dieter (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      In this paper, we present a new approach for shape-grammar-based generation and rendering of huge cities in real-time on the graphics processing unit (GPU). Traditional approaches rely on evaluating a shape grammar and ...
    • Analogy-Driven 3D Style Transfer 

      Ma, Chongyang; Huang, Haibin; Sheffer, Alla; Kalogerakis, Evangelos; Wang, Rui (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Style transfer aims to apply the style of an exemplar model to a target one, while retaining the target s structure. The main challenge in this process is to algorithmically distinguish style from structure, a high-level, ...
    • Art-Photographic Detail Enhancement 

      Son, Minjung; Lee, Yunjin; Kang, Henry; Lee, Seungyong (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      We present a novel method for enhancing details in a digital photograph, inspired by the principle of art photography. In contrast to the previous methods that primarily rely on tone scaling, our technique provides a ...
    • Panorama Light-Field Imaging 

      Birklbauer, Clemens; Bimber, Oliver (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      We present a novel approach to recording and computing panorama light fields. In contrast to previous methods that estimate panorama light fields from focal stacks or naive multi-perspective image stitching, our approach ...
    • Hierarchical Opacity Optimization for Sets of 3D Line Fields 

      Günther, Tobias; Rössl, Christian; Theisel, Holger (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Abstract The selection of meaningful lines for 3D line data visualization has been intensively researched in recent years. Most approaches focus on single line fields where one line passes through each domain point. This ...
    • Dual-Color Mixing for Fused Deposition Modeling Printers 

      Reiner, Tim; Carr, Nathan; Mech, Radomir; Stava, Ondrej; Dachsbacher, Carsten; Miller, Gavin (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      In this work we detail a method that leverages the two color heads of recent low-end fused deposition modeling (FDM) 3D printers to produce continuous tone imagery. The challenge behind producing such two-tone imagery is ...
    • ExploreMaps: Efficient Construction and Ubiquitous Exploration of Panoramic View Graphs of Complex 3D Environments 

      Benedetto, Marco Di; Ganovelli, Fabio; Rodriguez, Marcos Balsa; Villanueva, Alberto Jaspe; Scopigno, Roberto; Gobbetti, Enrico (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      We introduce a novel efficient technique for automatically transforming a generic renderable 3D scene into a simple graph representation named ExploreMaps, where nodes are nicely placed point of views, called probes, and ...
    • Game Level Layout from Design Specification 

      Ma, Chongyang; Vining, Nicholas; Lefebvre, Sylvain; Sheffer, Alla (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      The design of video game environments, or levels, aims to control gameplay by steering the player through a sequence of designer-controlled steps, while simultaneously providing a visually engaging experience. Traditionally ...
    • Self-similarity for Accurate Compression of Point Sampled Surfaces 

      Digne, Julie; Chaine, Raphaëlle; Valette, Sébastien (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Most surfaces, be it from a fine-art artifact or a mechanical object, are characterized by a strong self-similarity. This property finds its source in the natural structures of objects but also in the fabrication processes: ...
    • A Randomized Algorithm for Natural Object Colorization 

      Jin, Sou-Young; Choi, Ho Jin; Tai, Yu-Wing (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Natural objects often contain vivid color distribution with wide variety of colors. Conventional colorization techniques, on the other hand, produce colors that are relatively flat with little color variation. In this ...
    • Rate-distortion Optimized Compression of Motion Capture Data 

      Vasa, Libor; Brunnett, Guido (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Lossy compression of motion capture data can alleviate the problems of efficient storage and transmission by exploiting the redundancy and the superfluous precision of the data. When considering the acceptable amount of ...
    • Interactive Cloth Rendering of Microcylinder Appearance Model under Environment Lighting 

      Iwasaki, Kei; Mizutani, Kazutaka; Dobashi, Yoshinori; Nishita, Tomoyuki (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      This paper proposes an interactive rendering method of cloth fabrics under environment lighting. The outgoing radiance from cloth fabrics in the microcylinder model is calculated by integrating the product of the distant ...
    • Flower Reconstruction from a Single Photo 

      Yan, Feilong; Gong, Minglun; Cohen-Or, Daniel; Deussen, Oliver; Chen, Baoquan (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      We present a semi-automatic method for reconstructing flower models from a single photograph. Such reconstruction is challenging since the 3D structure of a flower can appear ambiguous in projection. However, the flower ...
    • 3D Timeline: Reverse Engineering of a Part-based Provenance from Consecutive 3D Models 

      Dobos, Jozef; Mitra, Niloy J.; Steed, Anthony (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      We present a novel tool for reverse engineering of modeling histories from consecutive 3D files based on a timeline abstraction. Although a timeline interface is commonly used in 3D modeling packages for animations, it has ...