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Deep Shading: Convolutional Neural Networks for Screen Space Shading
(The Eurographics Association and John Wiley & Sons Ltd., 2017)
In computer vision, convolutional neural networks (CNNs) achieve unprecedented performance for inverse problems where RGB pixel appearance is mapped to attributes such as positions, normals or reflectance. In computer ...
Piecewise Linear Mapping Optimization Based on the Complex View
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
We present an efficient modified Newton iteration for the optimization of nonlinear energies on triangle meshes. Noting that the linear mapping between any pair of triangles is a special case of harmonic mapping, we build ...
Hierarchical Rasterization of Curved Primitives for Vector Graphics Rendering on the GPU
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
In this paper, we introduce the CPatch, a curved primitive that can be used to construct arbitrary vector graphics. A CPatch is a generalization of a 2D polygon: Any number of curves up to a cubic degree bound a primitive. ...
Tessellated Shading Streaming
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
Presenting high-fidelity 3D content on compact portable devices with low computational power is challenging. Smartphones, tablets and head-mounted displays (HMDs) suffer from thermal and battery-life constraints and thus ...