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Measurement-Based Interactive Simulation of Viscoelastic Solids
(The Eurographics Association and Blackwell Publishing, Inc, 2004)
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper presents a method for simulating viscoelastic ...
Hardware-Accelerated Rendering of Photo Hulls
(The Eurographics Association and Blackwell Publishing, Inc, 2004)
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which is the maximal photo-consistent shape. We ...
Exchanging Faces in Images
(The Eurographics Association and Blackwell Publishing, Inc, 2004)
Pasting somebody's face into an existing image with traditional photo retouching and digital image processing tools has only been possible if both images show the face from the same viewpoint and with the same illumination. ...
Topological Construction and Visualization of Higher Order 3D Vector Fields
(The Eurographics Association and Blackwell Publishing, Inc, 2004)
We present the first algorithm for constructing 3D vector fields based on their topological skeleton. The skeleton itself is modeled by interactively moving a number of control polygons. Then a piecewise linear vector field ...
Spline Approximation of General Volumetric Data
(The Eurographics Association, 2004)
We present an efficient algorithm for approximating huge general volumetric data sets, i.e. the data is given over arbitrarily shaped volumes and consists of up to millions of samples. The method is based on cubic trivariate ...
Spherical Harmonic Gradients for Mid-Range Illumination
(The Eurographics Association, 2004)
Spherical harmonics are often used for compact description of incident radiance in low-frequency but distant lighting environments. For interaction with nearby emitters, computing the incident radiance at the center of an ...
Connectivity Transformation for Mesh Metamorphosis
(The Eurographics Association, 2004)
In previous mesh morphing techniques, the vertex set and connectivity of an in-between mesh are fixed and only the vertex positions are interpolated between input meshes. With this restriction, to accurately represent both ...