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    GPU-Based Nonlinear Ray Tracing 

    Weiskopf, Daniel; Schafhitzel, Tobias; Ertl, Thomas (The Eurographics Association and Blackwell Publishing, Inc, 2004)
    In this paper, we present a mapping of nonlinear ray tracing to the GPU which avoids any data transfer back to main memory. The rendering process consists of the following parts: ray setup according to the camera parameters, ...
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    GPU-assisted Multi-field Video Volume Visualization 

    Botchen, Ralf P.; Chen, Min; Weiskopf, Daniel; Ertl, Thomas (The Eurographics Association, 2006)
    GPU-assisted multi-field rendering provides a means of generating effective video volume visualization that can convey both the objects in a spatiotemporal domain as well as the motion status of these objects. In this ...
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    Programmable Graphics Hardware for Interactive Visualization 

    Ertl, Thomas; Weiskopf, Daniel; Kraus, Martin; Engel, Klaus; Weiler, Manfred; Hopf, Matthias; Röttger, Stefan; Rezk-Salama, Christof (Eurographics Association, 2002)
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    Shadow Mapping Based on Dual Depth Layers 

    Weiskopf, Daniel; Ertl, Thomas (Eurographics Association, 2003)
    Shadow maps are a widely used means for the generation of shadows although they exhibit aliasing artifacts and problems of numerical precision. In this paper we extend the concept of a single shadow map by introducing dual ...
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    Real-Time Advection and Volumetric Illumination for the Visualization of 3D Unsteady Flow 

    Weiskopf, Daniel; Schafhitzel, Tobias; Ertl, Thomas (The Eurographics Association, 2005)
    This paper presents an interactive technique for the dense texture-based visualization of unsteady 3D flow, taking into account issues of computational efficiency and visual perception. High efficiency is achieved by a ...
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    Smart Hardware-Accelerated Volume Rendering 

    Roettger1, Stefan; Guthe, Stefan; Weiskopf, Daniel; Ertl, Thomas; Strasser, Wolfgang (The Eurographics Association, 2003)
    For volume rendering of regular grids the display of view-plane aligned slices has proven to yield both good quality and performance. In this paper we demonstrate how to merge the most important extensions of the original ...

    Topology-Preserving lambda_2-based Vortex Core Line Detection for Flow Visualization 

    Schafhitzel, Tobias; Vollrath, Joachim E.; Gois, Joao P.; Weiskopf, Daniel; Castelo, Antonio; Ertl, Thomas (The Eurographics Association and Blackwell Publishing Ltd., 2008)
    We propose a novel vortex core line extraction method based on the lambda_2 vortex region criterion in order to improve the detection of vortex features for 3D flow visualization. The core line is defined as a curve that ...
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    Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters 

    Strengert, Magnus; Magallón, Marcelo; Weiskopf, Daniel; Guthe, Stefan; Ertl, Thomas (The Eurographics Association, 2004)
    We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object space, and the intermediate images are ...

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    Author
    Ertl, Thomas (8)
    Weiskopf, Daniel (8)
    Schafhitzel, Tobias (3)Guthe, Stefan (2)Botchen, Ralf P. (1)Castelo, Antonio (1)Chen, Min (1)Engel, Klaus (1)Gois, Joao P. (1)Hopf, Matthias (1)... View MoreSubjectCategories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation, I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism (1)Categories and Subject Descriptors (according to ACMCCS): I.3.3 [Computer Graphics]: Picture / Image Generation I.3.6 [Computer Graphics]: Methodology and Techniques I.3.m [Computer Graphics]: Video Visualization (1)... View MoreDate Issued2003 (2)2004 (2)2002 (1)2005 (1)2006 (1)2008 (1)Has File(s)true (8)

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