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    General Point Sampling with Adaptive Density and Correlations 

    Roveri, Riccardo; Öztireli, A. Cengiz; Gross, Markus (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    Analyzing and generating sampling patterns are fundamental problems for many applications in computer graphics. Ideally, point patterns should conform to the problem at hand with spatially adaptive density and correlations. ...
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    DeepGarment: 3D Garment Shape Estimation from a Single Image 

    Danerek, Radek; Dibra, Endri; Öztireli, A. Cengiz; Ziegler, Remo; Gross, Markus (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    3D garment capture is an important component for various applications such as free-view point video, virtual avatars, online shopping, and virtual cloth fitting. Due to the complexity of the deformations, capturing 3D ...
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    Practical Path Guiding for Efficient Light-transport Simulation 

    Müller, Thomas; Gross, Markus; Novák, Jan (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We present a robust, unbiased technique for intelligent light-path construction in path-tracing algorithms. Inspired by existing path-guiding algorithms, our method learns an approximate representation of the scene's ...

    Efficient Simulation of Secondary Motion in Rig-Space 

    Hahn, Fabian; Thomaszewski, Bernhard; Coros, Stelian; Sumner, Robert W.; Gross, Markus (ACM SIGGRAPH / Eurographics Association, 2013)
    We present an efficient method for augmenting keyframed character animations with physically-simulated secondary motion. Our method achieves a performance improvement of one to two orders of magnitude over previous work ...
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    CANVAS: Computer-Assisted Narrative Animation Synthesis 

    Kapadia, Mubbasir; Frey, Seth; Shoulson, Alexander; Sumner, Robert W.; Gross, Markus (The Eurographics Association, 2016)
    Despite the maturity in solutions for animating expressive virtual characters, innovations realizing the creative intent of story writers have yet to make the same strides. The key challenge is to provide an accessible, ...

    Differential Blending for Expressive Sketch-Based Posing 

    Öztireli, A. Cengiz; Baran, Ilya; Popa, Tiberiu; Dalstein, Boris; Sumner, Robert W.; Gross, Markus (ACM SIGGRAPH / Eurographics Association, 2013)
    Generating highly expressive and caricatured poses can be difficult in 3D computer animation because artists must interact with characters indirectly through complex character rigs. Furthermore, since caricatured poses ...

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    Author
    Gross, Markus (6)
    Sumner, Robert W. (3)Öztireli, A. Cengiz (2)Baran, Ilya (1)Coros, Stelian (1)Dalstein, Boris (1)Danerek, Radek (1)Dibra, Endri (1)Frey, Seth (1)Hahn, Fabian (1)... View MoreSubject
    I.3.7 [Computer Graphics] (6)
    Three Dimensional Graphics and Realism (6)Animation (3)Computational Geometry and Object Modeling (2)CR Categories (2)I.3.3 [Computer Graphics] (2)Keywords (2)Picture/Image Generation (2)and object representations (1)and texture (1)... View MoreDate Issued2017 (3)2013 (2)2016 (1)Has File(s)true (6)

    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
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