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Programmable Graphics Hardware for Interactive Visualization
(Eurographics Association, 2002)
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Interactive High-Quality Volume Rendering with Flexible Consumer Graphics Hardware
(Eurographics Association, 2002)
Recently, the classic rendering pipeline in 3D graphics hardware has become flexible by means of programmable geometry engines and rasterization units. This development is primarily driven by the mass market of computer ...
High-Quality Pre-lntegrated Volume Rendering
(The Eurographics Association, 2001)
We introduce a novel texture-based volume rendering approach that achieves the image quality of the best post-shading approaches with far less slices. It is suitable for new flexible consumer graphics hardware and provides ...
A Framework for Interactive Hardware Accelerated Remote 3D-Visualization
(The Eurographics Association, 2000)
In this paper we present a framework that provides remote control to Open Inventor or Cosmo3D based visualization applications. A visualization server distributes a visualization session to Java based clients by transmitting ...