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Employing Complex GPU Data Structures for the Interactive Visualization of Adaptive Mesh Refinement Data
(The Eurographics Association, 2006)
We present a framework for interactively visualizing volumetric Adaptive Mesh Refinement (AMR) data. For this purpose we employ complex data structures to map the entire AMR dataset to graphics memory. This allows to apply ...
A Hardware-Aware Debugger for the OpenGL Shading Language
(The Eurographics Association, 2007)
The enormous flexibility of the modern GPU rendering pipeline as well as the availability of high-level shader languages have led to an increased demand for sophisticated programming tools. As the application domain for ...
Load Balancing Utilizing Data Redundancy in Distributed Volume Rendering
(The Eurographics Association, 2011)
In interactive volume rendering, the cost for rendering a certain block of the volume strongly varies with dynamically changing parameters (most notably the camera position and orientation). In distributed environments ...
Atomistic Visualization of Mesoscopic Whole-Cell Simulations
(The Eurographics Association, 2012)
Molecular visualizations are a principal tool for analyzing the results of biochemical simulations. With modern GPU ray casting approaches it is only possible to render several millions of atoms at interactive frame rates ...
PaTraCo: A Framework Enabling the Transparent and Efficient Programming of Heterogeneous Compute Networks
(The Eurographics Association, 2010)
We propose PaTraCo (Parallel Transparent Computation), a framework for developing parallel applications for single host or ad-hoc compute network environments incorporating a multitude of different kinds of compute devices ...
Interactively Visualizing Procedurally Encoded Scalar Fields
(The Eurographics Association, 2004)
While interactive visualization of rectilinear gridded volume data sets can now be accomplished using texture mapping hardware on commodity PCs, interactive rendering and exploration of large scattered or unstructured data ...
A Generic Solution for Hardware-Accelerated Remote Visualization
(The Eurographics Association, 2002)
This paper presents a generic solution for hardware-accelerated remote visualization that works transparently for all OpenGL-based applications and OpenGL-based scene graphs. Universality is achieved by taking advantage ...
Cell Projection of Convex Polyhedra
(The Eurographics Association, 2003)
Finite element methods commonly use unstructured grids as the computational domain. As a matter of fact, the volume visualization of these unstructured grids is a time consuming task. Here, the fastest known object order ...
Comparative Visualization of Instabilities in Crash-Worthiness Simulations
(The Eurographics Association, 2001)
Since crash-worthiness simulations get more and more important as part of the car development process in order to reduce the cost of development, enhance the product quality, and minimize the time-to-market, the reliability ...
Topology-Guided Downsampling
(The Eurographics Association, 2001)
We present a new downsampling method for structured volmue grids, which preserves much more of the topology of a scalar field than existing downsampling methods by preferable selecting scalar values of critical points. In ...