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Table of Contents CGF 22-3
(Blackwell Publishers, Inc and the Eurographics Association, 2003)
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A p-Multigrid Algorithm using Cubic Finite Elements for Efficient Deformation Simulation
(The Eurographics Association, 2014)
We present a novel p-multigrid method for efficient simulation of co-rotational elasticity with higher-order finite elements. In contrast to other multigrid methods proposed for volumetric deformation, the resolution ...
A Single Chip DLP Projector for Stereoscopic Images of High Color Quality and Resolution
(The Eurographics Association, 2007)
We present a novel stereoscopic projection system. It combines all the advantages of modern single-chip DLP technology attractive price, great brightness, high contrast, superior resolution and color quality with those ...
Intuitive Navigation in Virtual Environments
(The Eurographics Association, 2008)
We present several novel ways of interaction and navigation in virtual worlds. Using the optical tracking system of our four-sided Definitely Affordable Virtual Environment (DAVE), we designed and implemented navigation ...
Implicit Mesh Generation using Volumetric Subdivision
(The Eurographics Association, 2017)
In this paper, we present a novel approach for a tighter integration of 3D modeling and physically-based simulation. Instead of modeling 3D objects as surface models, we use a volumetric subdivision representation. Volumetric ...
3D Modeling in a Web Browser to Formulate Content-Based 3D Queries
(The Eurographics Association, 2009)
We present a framework for formulating domain-dependent 3D search queries suitable for content-based 3D search over the web. Users are typically not willing to spend much time to create a 3D query object. They expect to ...
Cloud-based 3D Reconstruction of Cultural Heritage Monuments using Open Access Image Repositories
(The Eurographics Association, 2014)
A large number of photographs of cultural heritage items and monuments is publicly available in various Open Access Image Repositories (OAIR) and social media sites. Metadata inserted by camera, user and host site may help ...
Content-based Retrieval of 3D Models using Generative Modeling Techniques
(The Eurographics Association, 2014)
In this paper we present a novel 3D model retrieval approach based on generative modeling techniques. In our approach generative models are created by domain experts in order to describe 3D model classes. These generative ...
Towards Multi-Kernel Ray Tracing for GPUs
(The Eurographics Association, 2013)
Ray tracing is a widely used algorithm to compute images with high visual quality. Mapping ray tracing computations to massively parallel hardware architectures in an efficient manner is a difficult task. Based on an ...
Adaptive Tessellation of Subdivision Surfaces in OpenSG
(The Eurographics Association, 2003)
The need for realistic models especially in virtual reality environments leads us to freeform shapes like subdivision surfaces. Based on a standard polygonal mesh, the modeller can build various kinds of shapes using an ...