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Shadow Mapping Based on Dual Depth Layers
(Eurographics Association, 2003)
Shadow maps are a widely used means for the generation of shadows although they exhibit aliasing artifacts and problems of numerical precision. In this paper we extend the concept of a single shadow map by introducing dual ...
Flow Visualization by Texture Advection
(Eurographics Association, 2003)
• Vector field visualization: indirectly by tracing particles • Issues: – Seed point positioning – Dense vs. sparse representation – Steady vs. unsteady flow fields – Visualization speed
High-Level Shading Languages
(Eurographics Association, 2003)
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Smart Hardware-Accelerated Volume Rendering
(The Eurographics Association, 2003)
For volume rendering of regular grids the display of view-plane aligned slices has proven to yield both good quality and performance. In this paper we demonstrate how to merge the most important extensions of the original ...