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Soft Articulated Characters with Fast Contact Handling
(The Eurographics Association and Blackwell Publishing Ltd, 2007)
Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We present a fast, novel algorithm based on a layered ...
Texturing Internal Surfaces from a Few Cross Sections
(The Eurographics Association and Blackwell Publishing Ltd, 2007)
We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal surfaces of the 3D model are revealed as ...
Efficient Bounds for Point-Based Animations
(The Eurographics Association, 2007)
We introduce a new and efficient approach for collision detection in point-based animations, based on the fast computation of tight surface bounds. Our approach is able to tightly bound a high-resolution surface with a ...
Adaptive Deformations with Fast Tight Bounds
(The Eurographics Association, 2007)
Simulation of deformations and collision detection are two highly intertwined problems that are often treated sepa- rately. This is especially true in existing elegant adaptive simulation techniques, where standard collision ...