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    Soft Articulated Characters with Fast Contact Handling 

    Galoppo, Nico; Otaduy, Miguel A.; Tekin, Serhat; Gross, Markus; Lin, Ming C. (The Eurographics Association and Blackwell Publishing Ltd, 2007)
    Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We present a fast, novel algorithm based on a layered ...
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    Texturing Internal Surfaces from a Few Cross Sections 

    Pietroni, Nico; Otaduy, Miguel A.; Bickel, Bernd; Ganovelli, Fabio; Gross, Markus (The Eurographics Association and Blackwell Publishing Ltd, 2007)
    We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal surfaces of the 3D model are revealed as ...
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    Efficient Bounds for Point-Based Animations 

    Steinemann, Denis; Otaduy, Miguel A.; Gross, Markus (The Eurographics Association, 2007)
    We introduce a new and efficient approach for collision detection in point-based animations, based on the fast computation of tight surface bounds. Our approach is able to tightly bound a high-resolution surface with a ...

    Adaptive Deformations with Fast Tight Bounds 

    Otaduy, Miguel A.; Germann, Daniel; Redon, Stephane; Gross, Markus (The Eurographics Association, 2007)
    Simulation of deformations and collision detection are two highly intertwined problems that are often treated sepa- rately. This is especially true in existing elegant adaptive simulation techniques, where standard collision ...

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    Author
    Gross, Markus (4)
    Otaduy, Miguel A. (4)
    Bickel, Bernd (1)Galoppo, Nico (1)Ganovelli, Fabio (1)Germann, Daniel (1)Lin, Ming C. (1)Pietroni, Nico (1)Redon, Stephane (1)Steinemann, Denis (1)... View MoreSubjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling. (1)Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Physic. based modeling (1)... View MoreDate Issued
    2007 (4)
    Has File(s)true (4)

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