Now showing items 1-2 of 2
Soft Articulated Characters with Fast Contact Handling
(The Eurographics Association and Blackwell Publishing Ltd, 2007)
Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We present a fast, novel algorithm based on a layered ...
Fast Simulation of Deformable Models in Contact Using Dynamic Deformation Textures
(The Eurographics Association, 2006)
We present an efficient algorithm for simulating contacts between deformable bodies with high-resolution surface geometry using dynamic deformation textures, which reformulate the 3D elastoplastic deformation and collision ...