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Cost Prediction Maps for Global Illumination
(The Eurographics Association, 2005)
There is a growing demand from the media industry, including computer games, virtual reality and simulation, for increasing realism in real-time for their computer generated images. Despite considerable advances in processing ...
A Psychophysical Evaluation of Inverse Tone Mapping Techniques
(The Eurographics Association and Blackwell Publishing Ltd, 2009)
In recent years inverse tone mapping techniques have been proposed for enhancing low-dynamic range (LDR) content for a high-dynamic range (HDR) experience on HDR displays, and for image based lighting. In this paper, we ...
VAST2003 5-7 November 2003
(The Eurographics Association and Blackwell Publishing Ltd., 2005)
High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content
(The Eurographics Association and Blackwell Publishing Ltd, 2009)
In the last few years, researchers in the field of High Dynamic Range (HDR) Imaging have focused on providing tools for expanding Low Dynamic Range (LDR) content for the generation of HDR images due to the growing popularity ...
High Dynamic Range Display of Authentically Illuminated Byzantine Art from Cyprus
(The Eurographics Association, 2007)
High-fidelity computer reconstructions of cultural heritage sites attempt to create a faithful representation of the past physical environment. This includes modeling the scene to high precision, and accurately simulating ...
High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content
(The Eurographics Association, 2009)
In the last few years, researchers in the field of High Dynamic Range (HDR) Imaging have focused on providing tools for expanding Low Dynamic Range (LDR) content for the generation of HDR images due to the growing popularity ...
Tone Reproduction and Physically Based Spectral Rendering
(Eurographics Association, 2002)
The ultimate aim of realistic graphics is the creation of images that provoke the same responses that a viewer would have to a real scene. This STAR addresses two related key problem areas in this effort which are located ...
Inhabited Virtual Heritage
(Eurographics Association, 2001)
Two techniques depending on the interest – accuracy and precision of the obtained object model shapes, • CAD systems, medical application. – visual realism and speed for animation of the reconstructed models, • internet ...
Recreating Early Islamic Glass Lamp Lighting
(The Eurographics Association, 2009)
Early Islamic light sources are not simple, static, uniform points, and the fixtures themselves are often combinations of glass, water, fuel and flame. Various physically based renderers such as Radiance are widely used ...
Tutorial on Inhabited Virtual Heritage
(Eurographics Association, 2002)
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