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    Feature-Preserving Surface Reconstruction From Unoriented, Noisy Point Data 

    Wang, J.; Yu, Z.; Zhu, W.; Cao, J. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    We propose a robust method for surface mesh reconstruction from unorganized, unoriented, noisy and outlier-ridden 3D point data. A kernel-based scale estimator is introduced to estimate the scale of inliers of the input ...
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    Content-Based Colour Transfer 

    Wu, Fuzhang; Dong, Weiming; Kong, Yan; Mei, Xing; Paul, Jean-Claude; Zhang, Xiaopeng (The Eurographics Association and Blackwell Publishing Ltd., 2013)
    This paper presents a novel content-based method for transferring the colour patterns between images. Unlike previous methods that rely on image colour statistics, our method puts an emphasis on high-level scene content ...
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    Extending Industrial Digital Twins with Optical Object Tracking 

    Tammaro, Antonio; Segura, Álvaro; Moreno, Aitor; Sánchez, Jairo R. (The Eurographics Association, 2017)
    In the last year, the concept of Industry 4.0 and smart factories has increasingly gained more importance. One of the central aspects of this innovation is the coupling of physical systems with a corresponding virtual ...
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    Dissipation Potentials for Yarn-Level Cloth 

    Sánchez-Banderas, Rosa M.; Otaduy, Miguel A. (The Eurographics Association, 2017)
    Damping is a critical phenomenon in determining the dynamic behavior of animated objects. For yarn-level cloth models, setting the correct damping behavior is particularly complicated, because common damping models in ...
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    Direct Volume Rendering of Stack-Based Terrains 

    Graciano, Alejandro; Rueda, Antonio J.; Feito, Francisco R. (The Eurographics Association, 2017)
    Traditionally, the rendering of volumetric terrain data, as many other scientific 3D data, has been carried out performing direct volume rendering techniques on voxel-based representations. A main problem with this kind ...
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    An Improved Parallel Technique for Neighbour Search on CUDA 

    Perea, Juan J.; Cordero, Juan M. (The Eurographics Association, 2017)
    In Computer Graphics is usual the modelling of dynamic systems through particles. The simulation of liquids, cloths, gas, smoke... are highlighted examples of that modelling. In this scope, is particularly relevant the ...
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    Physically Based Skeleton Tracking 

    López-Gandía, Axel; Susín, Antonio (The Eurographics Association, 2017)
    Skeleton tracking has multiple applications such as games, virtual reality, motion capture and more. One of the main challenges of pose detection is to be able to obtain the best possible quality with a cheap and easy-to-use ...
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    A Curvature-based Method for Identifying the Contact Zone Between Bone Fragments: First Steps 

    Jiménez-Pérez, J. Roberto; Paulano-Godino, Félix; Jiménez-Delgado, Juan J. (The Eurographics Association, 2017)
    The use of computer-assisted procedures before or during surgery provides orthopaedic specialists additional information that help them to reduce surgery time and to improve the understanding of the fracture peculiarities. ...
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    Fast Hardware Construction and Refitting of Quantized Bounding Volume Hierarchies 

    Viitanen, Timo; Koskela, Matias; Jääskeläinen, Pekka; Immonen, Kalle; Takala, Jarmo (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    There is recent interest in GPU architectures designed to accelerate ray tracing, especially on mobile systems with limited memory bandwidth. A promising recent approach is to store and traverse Bounding Volume Hierarchies ...
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    Bi-Layer Textures: a Model for Synthesis and Deformation of Composite Textures 

    Guingo, Geoffrey; Sauvage, Basile; Dischler, Jean-Michel; Cani, Marie-Paule (The Eurographics Association and John Wiley & Sons Ltd., 2017)
    We propose a bi-layer representation for textures which is suitable for on-the-fly synthesis of unbounded textures from an input exemplar. The goal is to improve the variety of outputs while preserving plausible small-scale ...
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    AuthorGobbetti, Enrico (14)Gross, Markus (10)Liu, Ligang (10)Preim, Bernhard (10)Giachetti, Andrea (9)Hanika, Johannes (9)Otaduy, Miguel A. (9)Stamminger, Marc (9)Wimmer, Michael (9)Fu, Xiao-Ming (8)... View MoreSubject
    Computing methodologies (1340)
    Applied computing (155)Physical simulation (133)Ray tracing (129)Rendering (120)Human (118)centered computing (117)Neural networks (111)Image processing (108)Computer graphics (106)... View MoreDate Issued2018 (271)2019 (264)2020 (264)2021 (234)2022 (176)2017 (120)2016 (8)2013 (3)Has File(s)true (1340)

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