Now showing items 1-10 of 69
Towards a Voting Scheme for Calculating Light Source Positions from a given Target Illumination
(The Eurographics Association, 2010)
Lighting conditions can make the difference between success or failure of an architectural space. The vision of space-light co-design is that architects can control the impression of an illuminated space already at an early ...
Simple and Efficient Normal Encoding with Error Bounds
(The Eurographics Association, 2011)
Normal maps and bump maps are commonly used techniques to make 3D scenes more realistic. Consequently, the efficient storage of normal vectors is an important task in computer graphics. This work presents a fast, lossy ...
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present graphics processing unit (GPU) data structures and algorithms to efficiently solve sparse linear systems that are typically required in simulations of multi-body systems and deformable bodies. Thereby, we introduce ...
Adaptive Ray Tracing of Subdivision Surfaces
(Blackwell Publishers, Inc and the Eurographics Association, 2003)
Subdivision Surfaces as well as (interactive) ray tracing have become an important issue in computer graphics.But ray tracing of subdivision surfaces has received only little attention. We present a new approach for ...
Visual Analysis of Large Graphs: State-of-the-Art and Future Research Challenges
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
The analysis of large graphs plays a prominent role in various fields of research and is relevant in many important application areas. Effective visual analysis of graphs requires appropriate visual presentations in ...
TEST: LATEX Author Guidelines for EUROGRAPHICS Proceedings Manuscripts
(Eurographics Association, 2016-04-29)
TEST: Here authors will find the latest version of the templates, style files. For questions please contact: firstname.lastname@example.org
Automatic Creation of Object Hierarchies for Radiosity Clustering
(Blackwell Publishers Ltd and the Eurographics Association, 2000)
Using object clusters for hierarchical radiosity greatly improves the efficiency and thus usability of radiosity computations. By eliminating the quadratic starting phase very large scenes containing about 100k polygons ...
Tiled Projection Onto Deforming Screens
(The Eurographics Association, 2015)
For the next generation of visual installations it will not be sufficient to surround the visitor by stunning responsive audiovisual experiences - the next step is that space itself deforms in response to the user or user ...
Dithered Color Quantization
(Blackwell Publishers Ltd and the Eurographics Association, 1998)
Image quantization and digital halftoning are fundamental problems in computer graphics, which arise when displaying high-color images on non-truecolor devices. Both steps are generally performed sequentially and, in most ...
Preface and Table of Contents (EG 1997, CGF 16-3)
(Blackwell Publishers Ltd and the Eurographics Association, 1997)