Now showing items 8587-8606 of 17315

    • A L G R A , AN ALGEBRAIC-GRAPHIC PROGRAMMING LANGUAGE FOR MODELLING 

      Kiesewetter, Helmut (The Eurographics Association, 1980)
      The programming language ALGRA is based on algebraicgraphic structures. The basic elements of ALGRA are binary formulas of these structures. As compared to DIGRA 73 abstract structural informations may be handled by ALGRA ...
    • L0 Gradient-Preserving Color Transfer 

      Wang, Dong; Zou, Changqing; Li, Guiqing; Gao, Chengying; Su, Zhuo; Tan, Ping (The Eurographics Association and John Wiley & Sons Ltd., 2016)
      This paper presents a new two-step color transfer method which includes color mapping and detail preservation. To map source colors to target colors, which are from an image or palette, the proposed similarity-preserving ...
    • L4RW: Laziness-based Realistic Real-time Responsive Rebalance in Walking 

      Xu, Mingliang; Li, Huansen; Lv, Pei; Chen, Wenzhi; Liu, Gengdai; Zhu, Pengyu; Pan, Zhigeng (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present a novel L4RW (Laziness-based Realistic Real-time Responsive Rebalance in Walking) technique to synthesize 4RW animations under unexpected external perturbations with minimal locomotion effort. We first devise a ...
    • La Caméra Enchantée 

      Rossignac, Jarek (The Eurographics Association, 2017)
      A rich set of tools have been developed for designing and animating camera motions. Most of them optimize some geometric measure while satisfying a set of geometric constraints. Others strive to provide an intuitive graphical ...
    • La VALSE: Scalable Log Visualization for Fault Characterization in Supercomputers 

      Guo, Hanqi; Di, Sheng; Gupta, Rinku; Peterka, Tom; Cappello, Franck (The Eurographics Association, 2018)
      We design and implement La VALSE-a scalable visualization tool to explore tens of millions of records of reliability, availability, and serviceability (RAS) logs-for IBM Blue Gene/Q systems. Our tool is designed to meet ...
    • A Lab Exercise for 2D Line Clipping 

      Stahl, David (The Eurographics Association, 9-7-2007)
      Line clipping is a fundamental topic in an introductory graphics course. The simplicity and elegance of the classic Cohen-Sutherland 2D Line Clipping Algorithm makes it suitable for implementation by the student in a lab ...
    • A Lab Exercise for Rasterizing Lines 

      Stahl, David (The Eurographics Association, 7-1-2008)
      Rasterizing lines is one of many fundamental topics in an introductory graphics course, with Bresenham's Algorithm particularly well suited for student implementation. By having students complete carefully prepared scaffold ...
    • Label Placement for Outliers in Scatterplots 

      Mumtaz, Haris; Garderen, Mereke van; Beck, Fabian; Weiskopf, Daniel (The Eurographics Association, 2019)
      In many application scenarios, outliers can be associated with specific importance for various reasons. In such cases, labeling outliers is important to connect them to the actual semantics of the respective entity. In ...
    • Labeled Facets: New Surface Texture Dataset 

      Ganapathi, Iyyakutti Iyappan; Werghi, Naoufel (The Eurographics Association, 2022)
      Object detection, recognition, segmentation, and retrieval have been at the forefront of 2D and 3D computer vision for a long time and have been utilized to address various problems in interdisciplinary domains. The 3D ...
    • Labs and Framework for 2D Content Manipulation 

      Paquette, Eric; Barré-Brisebois, Colin; Barras, Jean-François; Bois, Frank Sébastien; Ghaouat, Mohammed El (The Eurographics Association, 18-7-2006)
      Creating and manipulating 2D content is important for computer scientists and requires knowledge in 2D Computer Graphics and Image Processing. A framework and five labs are proposed to help undergraduate students in Computer ...
    • The Labyrinthe of Versailles from 3D desktop to the Oculus Rift 

      Giloth, Copper; Tanant, Jonathan (IEEE, 2015)
      The app ''Labyrinth of Fables'' provides a virtual reality/augmented reality reconstruction of the longlost Labyrinthe of Versailles.
    • The Lack of Specialized Symbology and Visual Interaction Design Guidance for Sub-Sea Military Operations 

      Walsh, Gareth; Sindlev Andersen, Nicklas; Stoianov, Nikolai; Jänicke, Stefan (The Eurographics Association, 2023)
      This paper addresses the lack and need for specialized and visually effective interaction design guidance for sub-sea military operations. We identify gaps in the implementation of best practice visualization techniques, ...
    • A Lagrangian Approach to Dynamic Interfaces through Kinetic Triangulation of the Ambient Space 

      Pons, J.-P.; Boissonnat, J.-D. (The Eurographics Association and Blackwell Publishing Ltd, 2007)
      In this paper, we propose a robust and efficient Lagrangian approach for modeling dynamic interfaces between different materials undergoing large deformations and topology changes, in two dimensions. Our work brings an ...
    • Lagrangian Coherent Structures with Guaranteed Material Separation 

      Germer, Tobias; Otto, Mathias; Peikert, R.; Theisel, H. (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      Given an unsteady flow field, one common way to compute Lagrangian Coherent Structures (LCS) is to extract extremal structures of the Finite Time Lyapunov Exponent (FTLE). Experience has shown that the resulting structures ...
    • A Lagrangian Particle-based Formulation for Coupled Simulation of Fracture and Diffusion in Thin Membranes 

      Han, Chengguizi; Xue, Tao; Aanjaneya, Mridul (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      We propose a Lagrangian particle-based formulation for simulating deformation, fracture, and diffusion in thin membranelike structures, such as aluminium foil, rubbery films, and seaweed flakes. We integrate our model with ...
    • Lagrangian Visualization of Flow-Embedded Surface Structures 

      Garth, Christoph; Wiebel, Alexander; Tricoche, Xavier; Joy, Ken; Scheuermann, Gerik (The Eurographics Association and Blackwell Publishing Ltd., 2008)
      The notions of Finite-Time Lyapunov Exponent (FTLE) and Lagrangian Coherent Structures provide a strong framework for the analysis and visualization of complex technical flows. Their definition is simple and intuitive, and ...
    • Lambertian Correction for Rough and Specular Surfaces 

      Robles-Kelly, A.; Hancock, E.R. (The Eurographics Association, 2003)
      This paper describes a method for performing Lambertian reflectance for rough and specular surfaces. Rather than using an existing reflectance model, we present a method for estimating the reflectance function from image ...
    • Landmark Recognition using Deep Learning in a Virtual Space 

      Mukai, Nobuhiko; Uematsu, Takashi; Chang, Youngha (The Eurographics Association, 2023)
      It is a very important issue to simulate human behavior in a virtual space for emergency evacuation in the real world. Humans take actions using their own eyes and memory. Then, the identification of the scene that virtual ...
    • Landmark-constrained 3-D Histological Imaging: A Morphology-preserving Approach 

      Gaffling, Simone; Daum, Volker; Hornegger, Joachim (The Eurographics Association, 2011)
      The inspection of histological image sequences to gain knowledge about the original three-dimensional (3-D) morphological structure is a standard method in medical research. Its main advantage is that light microscopes ...
    • Landmark-Guided Elastic Shape Analysis of Spherically-Parameterized Surfaces 

      Kurtek, Sebastian; Srivastava, Anuj; Klassen, Eric; Laga, Hamid (The Eurographics Association and Blackwell Publishing Ltd., 2013)
      We argue that full surface correspondence (registration) and optimal deformations (geodesics) are two related problems and propose a framework that solves them simultaneously. We build on the Riemannian shape analysis of ...