Computer Graphics Forum 2015 / CGF 34 - 6 

Masoodian, M.; Yusof, A. b. Mohd; Rogers, B.
Supporting Focus and Context Awareness in 3D Modelling Tasks Using Multi‐Layered Displays

Chambers, Erin Wolf; Vejdemo‐Johansson, Mikael
Computing Minimum Area Homologies

Emilien, Arnaud; Poulin, Pierre; Cani, Marie‐Paule; Vimont, Ulysse
Interactive Procedural Modelling of Coherent Waterfall Scenes

Hou, Fei; Qin, Hong; Hao, Aimin
Trivariate Biharmonic B‐Splines

Holzschuch, N.
Accurate Computation of Single Scattering in Participating Media with Refractive Boundaries

Ilan, S.; Shamir, A.
A Survey on Data‐Driven Video Completion

Elhayek, A.; Stoll, C.; Kim, K. I.; Theobalt, C.
Outdoor Human Motion Capture by Simultaneous Optimization of Pose and Camera Parameters

Wang, Y. H.; Fan, C. R.; Zhang, J.; Niu, T.; Zhang, S.; Jiang, J. R.
Forecast Verification and Visualization based on Gaussian Mixture Model Co‐estimation

Li, Wei; Zhao, Lei; Lin, Zhijie; Xu, Duanqing; Lu, Dongming
Non‐Local Image Inpainting Using Low‐Rank Matrix Completion

Xiao, Yi; Wan, Liang; Leung, Chi Sing; Lai, Yu‐Kun; Wong, Tien‐Tsin
Optimization‐Based Gradient Mesh Colour Transfer

Tokuyoshi, Y.
Specular Lobe‐Aware Filtering and Upsampling for Interactive Indirect Illumination

Wang, Weiming; Chao, Haiyuan; Tong, Jing; Yang, Zhouwang; Tong, Xin; Li, Hang; Liu, Xiuping; Liu, Ligang
Saliency‐Preserving Slicing Optimization for Effective 3D Printing

Wu, Jun; Westermann, Rüdiger; Dick, Christian
A Survey of Physically Based Simulation of Cuts in Deformable Bodies

Jimenez, Jorge; Zsolnai, Károly; Jarabo, Adrian; Freude, Christian; Auzinger, Thomas; Wu, Xian‐Chun; der Pahlen, Javier; Wimmer, Michael; Gutierrez, Diego
Separable Subsurface Scattering

Génevaux, Jean‐David; Galin, Eric; Peytavie, Adrien; Guérin, Eric; Briquet, Cyril; Grosbellet, François; Benes, Bedrich
Terrain Modelling from Feature Primitives

Salinas, D.; Lafarge, F.; Alliez, P.
Structure‐Aware Mesh Decimation

Lieng, Henrik; Tasse, Flora; Kosinka, Jiří; Dodgson, Neil A.
Shading Curves: Vector-Based Drawing With Explicit Gradient Control

Abu Rumman, Nadine; Fratarcangeli, Marco
Position‐Based Skinning for Soft Articulated Characters

Markuš, Nenad; Fratarcangeli, Marco; Pandžić, Igor S.; Ahlberg, Jörgen
Fast Rendering of Image Mosaics and ASCII Art

Aristidou, Andreas; Charalambous, Panayiotis; Chrysanthou, Yiorgos
Emotion Analysis and Classification: Understanding the Performers' Emotions Using the LMA Entities

Sanchez, Mathieu; Fryazinov, Oleg; Fayolle, Pierre‐Alain; Pasko, Alexander
Convolution Filtering of Continuous Signed Distance Fields for Polygonal Meshes

Wu, Hongzhi; Zhou, Kun
AppFusion: Interactive Appearance Acquisition Using a Kinect Sensor

Ruhland, K.; Peters, C. E.; Andrist, S.; Badler, J. B.; Badler, N. I.; Gleicher, M.; Mutlu, B.; McDonnell, R.
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception


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