Eurographics Workshop on Graphics Hardware 1991




Akeley, Kurt
Issues and Directions for Graphics Hardware Accelerators


Guravage, M.A.; Blake, E.H.; Kuijk, A.A.M.
XInPosse: Structural Simulation for Graphics Hardware


Renz, Oliver; Groene, Alwin
Silicon Compilers for Graphics Hardware Design


Selzer, Harald
Dynamic Load Balancing within a High PerformanceGraphics System


Lefevere, V.; Karpf, S.; Chaillou, C.; Meriaux, M.
The I.M.O.G.E.N .E. Machine: Some Hardware Elements


Cohen, Daniel; Bakalash, Reuven
The Conveyor - an Interconnection Device for ParallelVolumetric Transformations


Yagel, Roni
The Flipping Cube: A Device for Rotating 3D Rasters


Morgan, Marc; Hersch, Roger D.
Hardware Outline Character Rasterization


Rossignac, Jarek R.
Accurate Scanconversion of Triangulated Surfaces


Dunnett, G. J.; White, M.; Lister, P. F.; Grimsdale, R. L.
Testing Geometric Primitive Shaders


Ackermann, Hans-Josef; Hornung, Christoph
An Architecture for a High Performance Rendering Engine


Shen, L.S.; Laarakker, F.A.J.; Deprettere, E.
Space Partitioning for Mapping RadiosityComputations onto a Pipelined Parallel Architecture (II)