Vision, Modeling & Visualization 2013




Brambilla, Andrea; Andreassen, Øyvind; Hauser, Helwig
Integrated Multi-aspect Visualization of 3D Fluid Flows


Labitzke, Björn; Urrigshardt, Frank; Kolb, Andreas
Expressive Spectral Error Visualization for Enhanced Spectral Unmixing


Machado, Gustavo M.; Sadlo, Filip; Ertl, Thomas
Local Extraction of Bifurcation Lines


Engel, Juri; Semmo, Amir; Trapp, Matthias; Döllner, Jürgen
Evaluating the Perceptual Impact of Rendering Techniques on Thematic Color Mappings in 3D Virtual Environments


Meister, Stephan; Nair, Rahul; Kondermann, Daniel
Simulation of Time-of-Flight Sensors using Global Illumination


Tauscher, Jan-Philipp; Wenger, Stephan; Magnor, Marcus
Audio Resynthesis on the Dancefloor: A Music Structural Approach


Graf, Daniel; Panozzo, Daniele; Sorkine-Hornung, Olga
Mobile Image Retargeting


Yücer, Kaan; Sorkine-Hornung, Alexander; Sorkine-Hornung, Olga
Transfusive Weights for Content-Aware Image Manipulation


Franco, Jean-Sebastien; Petit, Benjamin; Boyer, Edmond
3D Shape Cropping


Garro, Valeria; Giachetti, Andrea
A Tracking Approach for the Skeletonization of Tubular Parts of 3D Shapes


Huber, Markus; Eberhardt, Bernhard; Weiskopf, Daniel
Cloth-Fluid Contact


Iglesias, Jose A.; Berkels, Benjamin; Rumpf, Martin; Scherzer, Otmar
A Thin Shell Approach to the Registration of Implicit Surfaces


Philips, Stefan; Hlawitschka, Mario; Scheuermann, Gerik
Parallelized Global Brain Tractography


Lindemann, Florian; Laukamp, Kai; Jacobs, Andreas H.; Hinrichs, Klaus
Interactive Comparative Visualization of Multimodal Brain Tumor Segmentation Data


Lawonn, Kai; Gasteiger, Rocco; Preim, Bernhard
Adaptive Surface Visualization of Vessels with Embedded Blood Flow Based on the Suggestive Contour Measure


Klemm, Paul; Lawonn, Kai; Rak, Marko; Preim, Bernhard; Toennies, Klaus; Hegenscheid, Katrin; Völzke, Henry; Oeltze, Steffen
Visualization and Analysis of Lumbar Spine Canal Variability in Cohort Study Data


Haque, Md. Abedul; Marai, G. Elisabeta
A Semi-Automated Method for Subject-Specific Modeling of the Spinal Canal from Computed Tomography Images and Dynamic Radiographs


Rak, Marko; Engel, Karin; Tönnies, Klaus D.
Closed-Form Hierarchical Finite Element Models for Part-Based Object Detection


Diebold, Maximilian; Goldluecke, Bastian
Epipolar Plane Image Refocusing for Improved Depth Estimation and Occlusion Handling


Last, Carsten; Winkelbach, Simon; Wahl, Friedrich M.
A New Framework for Fitting Shape Models to Range Scans: Local Statistical Shape Priors Without Correspondences


Ackermann, Jens; Fuhrmann, Simon; Goesele, Michael
Geometric Point Light Source Calibration


Auzinger, Thomas; Musialski, Przemyslaw; Preiner, Reinhold; Wimmer, Michael
Non-Sampled Anti-Aliasing


Chandler, Jennifer; Obermaier, Harald; Joy, Kenneth I.
Illustrative Rendering of Particle Systems


Jung, Daniel; Koch, Reinhard
Image Based Rendering from Perspective and Orthographic Images for Autostereoscopic Multi-View Displays


Weber, Christoph; Kaplanyan, Anton S.; Stamminger, Marc; Dachsbacher, Carsten
Interactive Direct Volume Rendering with Many-light Methods and Transmittance Caching


Ulbrich, Justus; Novák, Jan; Rehfeld, Hauke; Dachsbacher, Carsten
Progressive Visibility Caching for Fast Indirect Illumination


Scholz, Manuel; Bender, Jan; Dachsbacher, Carsten
Level of Detail for Real-Time Volumetric Terrain Rendering


Sellent, Anita; Favaro, Paolo
Optimising Aperture Shapes for Depth Estimation


Ruhl, Kai; Wenger, Stephan; Franke, Dennis; Saretzki, Julius; Magnor, Marcus
Fine-Scale Editing of Continuous Volumes using Adaptive Surfaces


Auzinger, Thomas; Wimmer, Michael
Sampled and Analytic Rasterization


Wanner, Sven; Meister, Stephan; Goldluecke, Bastian
Datasets and Benchmarks for Densely Sampled 4D Light Fields


Schiffer, Thomas; Fellner, Dieter W.
Towards Multi-Kernel Ray Tracing for GPUs


Croci, Simone; Smolic, Aljoscha; Wang, Oliver
Dynamic Time Warping Based 3D Contours


Arens, Stephan; Bolte, Matthias; Domik, Gitta
Visualizing Dissections of the Heart in a Dataflow-based Shader Framework for Volume Rendering