Graphics Hardware 2006




@inproceedings {N20033:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{The Visual Vulnerability Spectrum: Characterizing Architectural Vulnerability for Graphics Hardware}},
author = {Sheaffer, Jeremy W. and Luebke, David P. and Skadron, Kevin},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/009-016}
}
@inproceedings {N20009:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{A Digital Rights Enabled Graphics Processing System}},
author = {Shi, Weidong and Lee, Hsien-Hsin S. and Yoo, Richard M. and Boldyreva, Alexandra},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/017-026}
}
@inproceedings {N2011D:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{Minimum Triangle Separation for Correct Z-Buffer Occlusion}},
author = {Akeley, Kurt and Su, Jonathan},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/027-030}
}
@inproceedings {N2020D:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{Distributed Texture Memory in a Multi-GPU Environment}},
author = {Moerschell, Adam and Owens, John D.},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/031-038}
}
@inproceedings {N200CF:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{Realistic Soft Shadows by Penumbra-Wedges Blending}},
author = {Forest, Vincent and Barthe, Loïc and Paulin, Mathias},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/039-047}
}
@inproceedings {N201E3:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{GPU-Accelerated Deep Shadow Maps for Direct Volume Rendering}},
author = {Hadwiger, Markus and Kratz, Andrea and Sigg, Christian and Bühler, Katja},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/049-052}
}
@inproceedings {N20191:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{Non-interleaved Deferred Shading of Interleaved Sample Patterns}},
author = {Segovia, Benjamin and Iehl, Jean Claude and Mitanchey, Richard and Péroche, Bernard},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/053-060}
}
@inproceedings {N200F7:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{Quadtree Relief Mapping}},
author = {Schroders, Marc F. A. and Gulik, Rob van},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/061-066}
}
@inproceedings {N20169:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{B-KD Trees for Hardware Accelerated Ray Tracing of Dynamic Scenes}},
author = {Woop, Sven and Marmitt, Gerd and Slusallek, Philipp},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/067-077}
}
@inproceedings {N20081:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{Efficient Video Decoding on GPUs by Point Based Rendering}},
author = {Han, Bo and Zhou, Bingfeng},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/079-086}
}
@inproceedings {N201BB:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{Pseudorandom Number Generation on the GPU}},
author = {Sussman, Myles and Crutchfield, William and Papakipos, Matthew},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/087-094}
}
@inproceedings {N200A7:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{High Quality Normal Map Compression}},
author = {Munkberg, Jacob and Akenine-Möller, Tomas and Ström, Jacob},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/095-101}
}
@inproceedings {N2005B:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{Efficient Depth Buffer Compression}},
author = {Hasselgren, Jon and Akenine-Möller, Tomas},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/103-110}
}
@inproceedings {N20143:2006,
booktitle = {Graphics Hardware},
editor = {Marc Olano and Philipp Slusallek},
title = {{Compressed Lossless Texture Representation and Caching}},
author = {Inada, Tetsugo and McCool, Michael D.},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-37-1},
DOI = {10.2312/EGGH/EGGH06/111-120}
}