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dc.contributor.authorAndersen, Michaelen_US
dc.contributor.authorNiebe, Sarahen_US
dc.contributor.authorErleben, Kennyen_US
dc.contributor.editorFabrice Jaillet and Florence Zaraen_US
dc.date.accessioned2017-04-22T17:18:18Z
dc.date.available2017-04-22T17:18:18Z
dc.date.issued2017
dc.identifier.isbn978-3-03868-032-1
dc.identifier.urihttp://dx.doi.org/10.2312/vriphys.20171082
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/vriphys20171082
dc.description.abstractWe address the task of computing solutions for a separating fluid-solid wall boundary condition model. We present an embarrassingly parallel, easy to implement, fluid LCP solver.We are able to use greater domain sizes than previous works have shown, due to our new solver. The solver exploits matrix-vector products as computational building blocks. We block the matrix-vector products in a way that allows us to evaluate the products, without having to assemble the full systems. Any iterative sub-solver can be used. Our work shows speedup factors ranging up to 500 for larger grid sizes.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectComputer Graphics [I.3.5]
dc.subjectComputational Geometry and Object Modeling
dc.subject[Physically based modeling] Computer Graphics [I.3.7]
dc.subjectThree Dimensional Graphics and Realism
dc.subject[Animation]
dc.titleA Fast Linear Complementarity Problem (LCP) Solver for Separating Fluid-Solid Wall Boundary Conditionsen_US
dc.description.seriesinformationWorkshop on Virtual Reality Interaction and Physical Simulation
dc.description.sectionheadersSession 2
dc.identifier.doi10.2312/vriphys.20171082
dc.identifier.pages39-48


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