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dc.contributor.authorBrousset, Mathiasen_US
dc.contributor.authorDarles, Emmanuelleen_US
dc.contributor.authorMeneveaux, Danielen_US
dc.contributor.authorPoulin, Pierreen_US
dc.contributor.authorCrespin, Benoîten_US
dc.contributor.editorFabrice Jaillet and Florence Zara and Gabriel Zachmannen_US
dc.date.accessioned2015-11-04T08:42:03Z
dc.date.available2015-11-04T08:42:03Z
dc.date.issued2015en_US
dc.identifier.isbn978-3-905674-98-9en_US
dc.identifier.urihttp://dx.doi.org/10.2312/vriphys.20151334en_US
dc.description.abstractThis paper presents a new method for controlling swells and breaking waves using fluid solvers. With conventional approaches that generate waves by pushing particles with oscillating planes, the resulting waves cannot be controlled easily, and breaking waves are even more difficult to obtain in practice. Instead, we propose to use a new wave model that physically describes the behavior of wave forces. We show that mapping those forces to particles produces various types of waves that can be controlled by the user with only a few parameters. Our method is based on a 2D representation that describes wave speed, width, and height. It handles many swell and wave configurations, with various breaking situations.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectAnimationen_US
dc.subjectI.3.8 [Computer Graphics]en_US
dc.subjectApplicationen_US
dc.subjectJ.2 [Computer Applications]en_US
dc.subjectPhysical Sciences and Engineeringen_US
dc.subjectEarth and atmospheric sciencesen_US
dc.titleA New Force Model for Controllable Breaking Wavesen_US
dc.description.seriesinformationWorkshop on Virtual Reality Interaction and Physical Simulationen_US
dc.description.sectionheadersFluidsen_US
dc.identifier.doi10.2312/vriphys.20151334en_US
dc.identifier.pages51-60en_US


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