Modeling Go: A mobile sketch-based modeling system for extracting objects

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dc.contributor.author Lai, Chun-An en_US
dc.contributor.author Chiang, Pei-Ying en_US
dc.contributor.editor Holger Winnemoeller and Lyn Bartram en_US
dc.date.accessioned 2017-10-18T08:42:57Z
dc.date.available 2017-10-18T08:42:57Z
dc.date.issued 2017
dc.identifier.isbn 978-1-4503-5081-5
dc.identifier.issn -
dc.identifier.uri http://dx.doi.org/10.1145/3122791.3122797
dc.identifier.uri https://diglib.eg.org:443/handle/10.2312/npar2017a14
dc.description.abstract This article presents an easy to use mobile application which allows users to create 3D digital copies of their interested objects anywhere and anytime. An advanced 3-sweep modeling technique is developed to construct 3D primitives not only from generalized cylinder and cuboid, but also objects with symmetrical or non-uniformly scaled profiles. In addition, our system supports the texture and structure refinement which combine results created from multiple source images. The constructed 3D model will be the combination of our 3D primitives. The combined result can preserve more features which may not be seen from a single photo. en_US
dc.publisher Association for Computing Machinery, Inc (ACM) en_US
dc.subject Computing methodologies
dc.subject Mesh models
dc.subject Interactive techniques
dc.subject Sketch
dc.subject based modeling
dc.subject Mobile application
dc.title Modeling Go: A mobile sketch-based modeling system for extracting objects en_US
dc.description.seriesinformation Non-Photorealistic Animation and Rendering
dc.description.sectionheaders General Submissions (Abstracts)
dc.identifier.doi 10.1145/3122791.3122797


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