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dc.contributor.authorBati, Méganeen_US
dc.contributor.authorPacanowski, Romainen_US
dc.contributor.authorBarla, Pascalen_US
dc.contributor.editorKlein, Reinhard and Rushmeier, Hollyen_US
dc.date.accessioned2019-09-11T09:10:50Z
dc.date.available2019-09-11T09:10:50Z
dc.date.issued2019
dc.identifier.isbn978-3-03868-080-2
dc.identifier.issn2309-5059
dc.identifier.urihttps://doi.org/10.2312/mam.20191307
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/mam20191307
dc.description.abstractThe accurate reproduction of layered materials is an important part of physically-based rendering applications. Since no exact analytical model exists for any configuration of layer stacks, available models make approximations. In this paper, we propose to evaluate them with a numerical approach: we simulate BRDFs and BTDFs for layered materials in order to compare existing models against a common reference. We show that: (1) no single model always outperforms the others and (2) significant differences remain between simulated and modeled materials. We analyse the reasons for these discrepancies and introduce immediate corrections.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.7 [Computer Graphics]
dc.subjectThree Dimensional Graphics and Realism
dc.subjectColor
dc.subjectshading
dc.subjectshadowing
dc.subjectand texture
dc.titleComparative Study of Layered Material Modelsen_US
dc.description.seriesinformationWorkshop on Material Appearance Modeling
dc.description.sectionheadersModels, Fitting, and Measurement
dc.identifier.doi10.2312/mam.20191307
dc.identifier.pages17-21


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