dc.contributor.author | Poyade, Matthieu | en_US |
dc.contributor.author | Lysakowski, Anna | en_US |
dc.contributor.author | Anderson, Paul | en_US |
dc.contributor.editor | Jerome Perret and Valter Basso and Francesco Ferrise and Kaj Helin and Vincent Lepetit and James Ritchie and Christoph Runde and Mascha van der Voort and Gabriel Zachmann | en_US |
dc.date.accessioned | 2014-12-17T13:09:06Z | |
dc.date.available | 2014-12-17T13:09:06Z | |
dc.date.issued | 2014 | en_US |
dc.identifier.isbn | 978-3-905674-76-7 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/eurovr.20141353 | en_US |
dc.description.abstract | In the dental curriculum, the initial administration of local anaesthesia injection on live patients is critical and students may experience a high degree of anxiety. Low self-confidence often caused by insufficient knowledge of anatomy has been repeatedly reported as one of the major causes. In this paper, we focus on the development of a haptic training system based upon an accurate anatomical model, which aims to encourage self-paced learning of the practical skills that are required in such procedures and to increase students' self-confidence. We first present the workflow we have considered to develop an accurate anatomical model of the human head and neck and introduce a Virtual Reality-based application commissioned by NHS Education for Scotland to support the learning of the anatomy in a safe and repeatable manner. Finally, we describe the functionalities of the haptic training system and discuss further developments with regard to existing research outcomes. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.7 [Computer Graphics] | en_US |
dc.subject | Virtual Reality | en_US |
dc.subject | I.3.8 [Computer Graphics] | en_US |
dc.subject | Applications | en_US |
dc.title | Development of a Haptic Training Simulation for the Administration of Dental Anaesthesia based upon Accurate Anatomical Data | en_US |
dc.description.seriesinformation | EuroVR 2014 - Conference and Exhibition of the European Association of Virtual and Augmented Reality | en_US |