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dc.contributor.authorPontonnier, Charlesen_US
dc.contributor.authorDumont, Georgesen_US
dc.contributor.authorDuval, Thierryen_US
dc.contributor.editorJerome Perret and Valter Basso and Francesco Ferrise and Kaj Helin and Vincent Lepetit and James Ritchie and Christoph Runde and Mascha van der Voort and Gabriel Zachmannen_US
dc.date.accessioned2014-12-17T13:08:58Z
dc.date.available2014-12-17T13:08:58Z
dc.date.issued2014en_US
dc.identifier.isbn978-3-905674-76-7en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eurovr.20141335en_US
dc.description.abstractThis paper summarizes the developments realized as part of the VISIONAIR European Project in ergonomics applications based on virtual reality (VR). Thus, we first recall the context and the interest of the use of virtual reality for ergonomic purposes. Then the paper focuses on a study aimed at evaluating the ability of VR systems to properly mimic assembly tasks. A third part describes the framework we developed to involve in collaborative design sessions different actors of the design, i.e. the end user, design engineers and ergonomists. In conclusion, future works and developments are described.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectManagement of Computing and Information Systems [K.6.1]en_US
dc.subjectProject and People Managementen_US
dc.subjectLife Cycle The Computing Profession [K.7.m]en_US
dc.subjectMiscellaneousen_US
dc.subjectEthicsen_US
dc.titleErgonomics and Virtual Reality: VISIONAIR Project Examplesen_US
dc.description.seriesinformationEuroVR 2014 - Conference and Exhibition of the European Association of Virtual and Augmented Realityen_US


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