Show simple item record

dc.contributor.authorFuady, Samratulen_US
dc.contributor.authorOrishige, Masatoen_US
dc.contributor.authorHaoyan, Lien_US
dc.contributor.authorMitake, Hironorien_US
dc.contributor.authorHasegawa, Shoichien_US
dc.contributor.editorDirk Reiners and Daisuke Iwai and Frank Steinickeen_US
dc.date.accessioned2016-12-07T07:38:24Z
dc.date.available2016-12-07T07:38:24Z
dc.date.issued2016
dc.identifier.isbn978-3-03868-012-3
dc.identifier.issn1727-530X
dc.identifier.urihttp://dx.doi.org/10.2312/egve.20161440
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egve20161440
dc.description.abstractIn this paper, we propose an asymmetric teleconference system using stuffed-toy robot as the representative of the remote user. Our main goal is to realize the system that can provide natural conversation both on the remote and the local side without immersing the user into a virtual environment. We consider envelope feedback gesture as the significant part to realize natural interaction, specifically turn-taking, eye gazing and beat gesture. We use stuffed-toy robot as the avatar robot because it can move very fast as well as increase familiarity and improve the interaction due to its softness structure. Furthermore, softness structure also brings safety and robustness because it will not be easily broken. In the remote side, we use wearable sensor and eye-tracking sensor to capture remote user’s movement, thus enabling him/her to move and interact naturally as well. We conducted the teleconference experiment to evaluate our system. The result suggested that our system can improve the experience of the teleconference, especially in turn-taking aspect and transferring the beat gesture.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectH.4.3 [Information Systems Applications]
dc.subjectCommunications Applications
dc.subjectComputer conferencing
dc.subjectteleconferencing
dc.subjectvideoconferencing
dc.titleNatural Interaction in Asymmetric Teleconference using Stuffed-toy Avatar Roboten_US
dc.description.seriesinformationICAT-EGVE 2016 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments
dc.description.sectionheadersBeing There
dc.identifier.doi10.2312/egve.20161440
dc.identifier.pages93-98


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record