Show simple item record

dc.contributor.authorSalvati, Marcen_US
dc.contributor.authorLecallennec, Benoîten_US
dc.contributor.authorBoulic, Ronanen_US
dc.contributor.editorM. Alexa and E. Galinen_US
dc.date.accessioned2015-07-20T09:40:45Z
dc.date.available2015-07-20T09:40:45Z
dc.date.issued2004en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20041005en_US
dc.description.abstractIn this paper, we present a generic method to automatically detect geometric constraints on motion capture animations. At each frame, elementary geometric constraints are computed with respect to a reference which can either be the world coordinate system or any moving object in the scene. We then use constraint-related concepts of union and intersection to merge the elementary constraints together and/or to generate new ones. Finally, our algorithm provides an exhaustive list of geometric constraints with an accurate evaluation of their duration. The detected constraints can characterize virtual human motion (e.g. footprints) as well as interactions with moving objects of the scene (e.g. a hand touching a ball). While our approach also detects sliding geometric constraints, we focus our discussion on detecting positional geometric constraints.en_US
dc.publisherEurographics Associationen_US
dc.titleA Generic Method for Geometric Contraints Detectionen_US
dc.description.seriesinformationEurographics 2004 - Short Presentationsen_US
dc.identifier.doi10.2312/egs.20041005en_US


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record