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dc.contributor.authorBuelow, Thomasen_US
dc.date.accessioned2015-11-12T07:16:47Z
dc.date.available2015-11-12T07:16:47Z
dc.date.issued2002en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20021001en_US
dc.description.abstractIn this paper we consider 3D object surfaces which can be represented as scalar functions defined on the sphere. These objects can be modeled as series of spherical harmonic functions. A simple progressive transmission scheme could be implemented which transmits the expansion coefficients one by one and thus implements a coarse to fine reconstruction. The buildup of the object according to this scheme is not completely smooth: Wavy patterns appear which disappear in subsequent stages and are replaced by finer spurious patterns and so on. We propose a remedy for this behavior which is based on the simulation of a reversed diffusion process on the sphere.en_US
dc.publisherEurographics Associationen_US
dc.titleReverse Diffusion for Smooth Buildup of Progressivly Transmitted Geometryen_US
dc.description.seriesinformationEurographics 2002 - Short Presentationsen_US


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