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dc.contributor.authorSvobodova, Lucieen_US
dc.contributor.authorSlavik, Pavelen_US
dc.contributor.authorZara, Jirien_US
dc.contributor.editorBeatriz Sousa Santos and Jean-Michel Dischleren_US
dc.date.accessioned2016-04-26T07:43:04Z
dc.date.available2016-04-26T07:43:04Z
dc.date.issued2016en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eged.20161019en_US
dc.description.abstractComplex and sophisticated projects, on which information technologists and artists meet and cooperate, often require an understanding of possible problems and solutions seen from both sides. While artists (creators) are usually somewhat familiar with current technologies, e.g. the Computer Graphics (CG) field, programmers are not well educated in the arts and their understanding of artistic needs is thus insufficient. In order to improve the education of CG students towards fine arts, we have created a BSc course on Art and Graphics design and have been running it for seven years. We consider this approach to education at a technologically oriented university as unusual and rare, but highly valuable for CG students. This paper describes the content of the course, summarizes the experience gained, and evaluates its usefulness for CG students in the subsequent MSc study program.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectJ.5 [Arts and Humanities]en_US
dc.subjectFine artsen_US
dc.subjectK.3.2 [Computers and Education]en_US
dc.subjectComputer and Information Science Educationen_US
dc.subjectComputer science educationen_US
dc.subjectCurriculumen_US
dc.titleA Trip to Arts for Computer Graphics Studentsen_US
dc.description.seriesinformationEG 2016 - Education Papersen_US
dc.description.sectionheadersE1en_US
dc.identifier.doi10.2312/eged.20161019en_US
dc.identifier.pages1-8en_US


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