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dc.contributor.authorJönsson, Danielen_US
dc.contributor.authorSundén, Eriken_US
dc.contributor.authorYnnerman, Andersen_US
dc.contributor.authorRopinski, Timoen_US
dc.contributor.editorMarie-Paule Cani and Fabio Ganovellien_US
dc.date.accessioned2013-11-08T10:29:31Z
dc.date.available2013-11-08T10:29:31Z
dc.date.issued2012en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/conf/EG2012/stars/053-074en_US
dc.description.abstractInteractive volume rendering in its standard formulation has become an increasingly important tool in many application domains. In recent years several advanced volumetric illumination techniques to be used in interactive scenarios have been proposed. These techniques claim to have perceptual benefits as well as being capable of producing more realistic volume rendered images. Naturally, they cover a wide spectrum of illumination effects, including varying shadowing and scattering effects. In this article, we review and classify the existing techniques for advanced volumetric illumination. The classification will be conducted based on their technical realization, their performance behavior as well as their perceptual capabilities. Based on the limitations revealed in this review, we will define future challenges in the area of interactive advanced volumetric illumination.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/ImageGeneration-Volume Renderingen_US
dc.titleInteractive Volume Rendering with Volumetric Illuminationen_US
dc.description.seriesinformationEurographics 2012 - State of the Art Reportsen_US


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