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dc.contributor.authorTirado, Gregorio Soriaen_US
dc.contributor.authorAlvarado, Lidia Ortegaen_US
dc.contributor.authorGodino, Félix Paulanoen_US
dc.contributor.authorHigaruela, Francisco Feitoen_US
dc.contributor.authorSánchez, Matías Montávezen_US
dc.contributor.editorAlejandro Garcia-Alonso and Belen Masiaen_US
dc.date.accessioned2016-09-13T05:15:16Z
dc.date.available2016-09-13T05:15:16Z
dc.date.issued2016
dc.identifier.isbn978-3-03868-023-9
dc.identifier.issn-
dc.identifier.urihttp://dx.doi.org/10.2312/ceig.20161319
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/ceig20161319
dc.description.abstractSerious games have been introduced in many areas, especially in training but also in rehabilitation of patients. In this paper we describe the use of Arduino cheap technology to help in wrist rehabilitation. The objective contist of monitoring the patient's wrist movements while playing with a video game. The game has been implemented using the free distribution of the video-game engine Unity.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.4 [Computer Graphics]
dc.subjectGraphics Utilities
dc.subjectVirtual device interfaces
dc.titleRehArkanoid: Arduino as a Low-cost Videogame Controller for a Serious Gameen_US
dc.description.seriesinformationSpanish Computer Graphics Conference (CEIG)
dc.description.sectionheadersGames and Applications
dc.identifier.doi10.2312/ceig.20161319
dc.identifier.pages89-93


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  • CEIG16
    ISBN 978-3-03868-023-9

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