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    An Interactive Sketch-based Modeling System using a Topology Library and Subdivision Methods

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    Date
    2005
    Author
    Liu, Weizhong
    Kondo, Kunio
    Mitani, Jun ORCID
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    Abstract
    We present a sketch-based modeling system for interactive modeling of a variety of 3D objects. The idea is to con-struct and modify 3D objects, step by step, using a 2D template topology library. The library, called T-LIB, consists of 2D Edge Graphs and the corresponding algorithms to construct and modify 3D objects. The local part of 3D ob-ject around the sketch lines is analyzed as a 2D Edge Graph. Once the Edge Graph can be matched to a template of T-LIB, the 3D object can be generated in a basic shape reconstruction procedure, or modified in a 3D shape modi-fication procedure. After obtaining the solid model, we use a fillet operation and a subdivision method to generate smooth surface objects.
    BibTeX
    @inproceedings {10.2312:SBM:SBM05:089-098,
    booktitle = {Eurographics Workshop on Sketch-Based Interfaces and Modeling},
    editor = {Joaquim Armando Pires Jorge and Takeo Igarashi},
    title = {{An Interactive Sketch-based Modeling System using a Topology Library and Subdivision Methods}},
    author = {Liu, Weizhong and Kondo, Kunio and Mitani, Jun},
    year = {2005},
    publisher = {The Eurographics Association},
    ISSN = {1812-3503},
    ISBN = {3-905673-30-4},
    DOI = {10.2312/SBM/SBM05/089-098}
    }
    URI
    http://dx.doi.org/10.2312/SBM/SBM05/089-098
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    • SBM05: Sketch Based Interfaces and Modeling 2005

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    Theme by @mire NV
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