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dc.contributor.authorBettio, Fabioen_US
dc.contributor.authorGiachetti, Andreaen_US
dc.contributor.authorGobbetti, Enricoen_US
dc.contributor.authorMarton, Fabioen_US
dc.contributor.authorPintore, Giovannien_US
dc.contributor.editorRaffaele De Amicis and Giuseppe Contien_US
dc.date.accessioned2014-01-27T16:25:54Z
dc.date.available2014-01-27T16:25:54Z
dc.date.issued2007en_US
dc.identifier.isbn978-3905673-62-3en_US
dc.identifier.urihttp://dx.doi.org/10.2312/LocalChapterEvents/ItalChap/ItalianChapConf2007/145-150en_US
dc.description.abstractWe present a practical approach for developing interactive environments that allows humans to interact with large complex 3D models without them having to manually operate input devices. The system provides support for scene manipulation based on hand tracking and gesture recognition and for direct 3D interaction with the 3D models in the display space if a suitably registered 3D display is used. Being based on markerless tracking of a user's two hands, the system does not require users to wear any input or output devices. 6DOF input is provided by using both hands simultaneously,making the tracker more robust since only tracking of position information is required. The effectiveness of the method is demonstrated with a simple application for model manipulation on a large stereo display, in which rendering constraints are met by employing state-of-the-art multiresolution techniques.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleA Practical Vision Based Approach to Unencumbered Direct Spatial Manipulation in Virtual Worldsen_US
dc.description.seriesinformationEurographics Italian Chapter Conferenceen_US


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