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dc.contributor.authorMartínez, José Olmosen_US
dc.contributor.authorRomero, Francisco Ramosen_US
dc.contributor.authorGonzalez, Carlosen_US
dc.contributor.editorIsabel Navazo and Gustavo Patowen_US
dc.date.accessioned2013-11-08T10:18:31Z
dc.date.available2013-11-08T10:18:31Z
dc.date.issued2012en_US
dc.identifier.isbn978-3-905673-92-0en_US
dc.identifier.urihttp://dx.doi.org/10.2312/LocalChapterEvents/CEIG/CEIG12/156-156en_US
dc.description.abstractThe mobile devices has evolutioned quickly in the recent years. The Games industry realized the great potential of these devices and made many developments whose requirements makes devices reach their hardware limits so there is a need to improve performance. One way is to study different forms for efficient 3D models visualizations.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.subjectLine and curve generationen_US
dc.titleManagement of 3D Geometry on Portable Devicesen_US
dc.description.seriesinformationSpanish Computer Graphics Conferenceen_US


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  • CEIG12
    ISBN 978-3-905673-92-0

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