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    Feature-Guided Dynamic Texture Synthesis on Continuous Flows

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    Date
    2007
    Author
    Narain, Rahul
    Kwatra, Vivek
    Lee, Huai-Ping
    Kim, Theodore
    Carlson, Mark
    Lin, Ming C.
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    Abstract
    We present a technique for synthesizing spatially and temporally varying textures on continuous flows using image or video input, guided by the physical characteristics of the fluid stream itself. This approach enables the generation of realistic textures on the fluid that correspond to the local flow behavior, creating the appearance of complex surface effects, such as foam and small bubbles. Our technique requires only a simple specification of texture behavior, and automatically generates and tracks the features and texture over time in a temporally coherent manner. Based on this framework, we also introduce a technique to perform feature-guided video synthesis. We demonstrate our algorithm on several simulated and recorded natural phenomena, including splashing water and lava flows. We also show how our methodology can be extended beyond realistic appearance synthesis to more general scenarios, such as temperature-guided synthesis of complex surface phenomena in a liquid during boiling.
    BibTeX
    @inproceedings {10.2312:EGWR:EGSR07:361-370,
    booktitle = {Rendering Techniques},
    editor = {Jan Kautz and Sumanta Pattanaik},
    title = {{Feature-Guided Dynamic Texture Synthesis on Continuous Flows}},
    author = {Narain, Rahul and Kwatra, Vivek and Lee, Huai-Ping and Kim, Theodore and Carlson, Mark and Lin, Ming C.},
    year = {2007},
    publisher = {The Eurographics Association},
    ISSN = {1727-3463},
    ISBN = {978-3-905673-52-4},
    DOI = {10.2312/EGWR/EGSR07/361-370}
    }
    URI
    http://dx.doi.org/10.2312/EGWR/EGSR07/361-370
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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA