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    Texture Transfer Using Geometry Correlation

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    Date
    2006
    Author
    Mertens, Tom
    Kautz, Jan
    Chen, Jiawen
    Bekaert, Philippe
    Durand, Frédo
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    Abstract
    Texture variation on real-world objects often correlates with underlying geometric characteristics and creates a visually rich appearance. We present a technique to transfer such geometry-dependent texture variation from an example textured model to new geometry in a visually consistent way. It captures the correlation between a set of geometric features, such as curvature, and the observed diffuse texture. We perform dimensionality reduction on the overcomplete feature set which yields a compact guidance field that is used to drive a spatially varying texture synthesis model. In addition, we introduce a method to enrich the guidance field when the target geometry strongly differs from the example. Our method transfers elaborate texture variation that follows geometric features, which gives 3D models a compelling photorealistic appearance.
    BibTeX
    @inproceedings {10.2312:EGWR:EGSR06:273-284,
    booktitle = {Symposium on Rendering},
    editor = {Tomas Akenine-Moeller and Wolfgang Heidrich},
    title = {{Texture Transfer Using Geometry Correlation}},
    author = {Mertens, Tom and Kautz, Jan and Chen, Jiawen and Bekaert, Philippe and Durand, Frédo},
    year = {2006},
    publisher = {The Eurographics Association},
    ISSN = {1727-3463},
    ISBN = {3-905673-35-5},
    DOI = {10.2312/EGWR/EGSR06/273-284}
    }
    URI
    http://dx.doi.org/10.2312/EGWR/EGSR06/273-284
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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA