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    Surface Enhancement Using Real-time Photometric Stereo and Reflectance Transformation

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    Date
    2006
    Author
    Malzbender, Tom
    Wilburn, Bennett
    Gelb, Dan
    Ambrisco, Bill
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    Abstract
    Photometric stereo recovers per-pixel estimates of surface orientation from images of a surface under varying lighting conditions. Transforming reflectance based on recovered normal directions is useful for enhancing the appearance of subtle surface detail. We present the first system that achieves real-time photometric stereo and reflectance transformation. A high-speed video camera, computer controlled light sources and fast GPU implementations of the algorithms enable both methods. We also present novel GPU-accelerated normal transformations before relighting that "amplify" shape detail. By applying standard image processing methods to our computed normal image, we can selectively enhance surface detail at different frequencies. Our system allows users in fields such as forensics, archeology and dermatology to investigate objects and surfaces by simply holding them in front of the camera. Real-time analysis of surface roughness for metrology can also be performed from the extracted normal field.
    BibTeX
    @inproceedings {10.2312:EGWR:EGSR06:245-250,
    booktitle = {Symposium on Rendering},
    editor = {Tomas Akenine-Moeller and Wolfgang Heidrich},
    title = {{Surface Enhancement Using Real-time Photometric Stereo and Reflectance Transformation}},
    author = {Malzbender, Tom and Wilburn, Bennett and Gelb, Dan and Ambrisco, Bill},
    year = {2006},
    publisher = {The Eurographics Association},
    ISSN = {1727-3463},
    ISBN = {3-905673-35-5},
    DOI = {10.2312/EGWR/EGSR06/245-250}
    }
    URI
    http://dx.doi.org/10.2312/EGWR/EGSR06/245-250
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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA