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dc.contributor.authorWellard, R.en_US
dc.contributor.authorChapman, S.C.en_US
dc.contributor.editorB. Froehlich and J. Deisinger and H.-J. Bullingeren_US
dc.date.accessioned2014-01-27T09:38:52Z
dc.date.available2014-01-27T09:38:52Z
dc.date.issued2001en_US
dc.identifier.isbn3211836713en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/EGVE01/083-092en_US
dc.description.abstractFive methods of mapping the input from a six-degrees-of-freedom input device to the set of rotations available in four-dimensional space are evaluated with respect to how well they can be used to perform four-dimensional target aquisition tasks. Also evaluated are the user's opinions of the methods of interaction. Two of the five interaction methods perform significantly better than the rest allowing some general results to be drawn.....en_US
dc.publisherThe Eurographics Associationen_US
dc.titleAn Investigation into the design of an Interface for Interaction with a Virtual Environment representing a four-dimensional objecten_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US


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