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dc.contributor.authorEvans, S. R.en_US
dc.contributor.authorGrimsdale, R. 1.en_US
dc.contributor.authorLister, P. F.en_US
dc.contributor.authorNimmo, A. D.en_US
dc.contributor.editorRichard Grimsdale and Arie Kaufmanen_US
dc.date.accessioned2014-02-06T14:11:47Z
dc.date.available2014-02-06T14:11:47Z
dc.date.issued1990en_US
dc.identifier.isbn3-540-54291-4en_US
dc.identifier.issn1727-3471en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGGH/EGGH90/015-028en_US
dc.description.abstractThis paper describes the Advanced Image Display Architecture, AIDA. The primary aims were to design a graphics display subsystem capable of satisfying the needs of both high performance workstations and vehicle simulator visual systems. AIDA can accept planar triangle primitives which have been transformed, clipped and projected by preceding stages. The system implements many desirable features including modularity, anti-aliasing, translucency, pixel-rate hidden surface removal and Gouraud shading. AIDA has been designed to take advantage of ASIC technology in the implementation of its processing units.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleThe AIDA Display Processor System Architectureen_US
dc.description.seriesinformationEurographics Workshop on Graphics Hardwareen_US


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