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3D-CariNet: End-to-end 3D Caricature Generation from Natural Face Images with Differentiable Renderer
(The Eurographics Association, 2021)
Caricatures are an artistic representation of human faces to express satire and humor. Caricature generation of human faces is a hotspot in CG research. Previous work mainly focuses on 2D caricatures generation from face ...
Feature-Aware Reconstruction of Volume Data via Trivariate Splines
(The Eurographics Association, 2011)
In this paper, we propose a novel approach that transforms discrete volumetric data directly acquired from scanning devices into continuous spline representation with tensor-product regular structure. Our method is achieved ...
RegionSketch: Interactive and Rapid Creation of 3D Models with Rich Details
(The Eurographics Association, 2019)
In this paper, we articulate a new approach to interactive generation of 3D models with rich details by way of sketching sparse 2D strokes. Our novel method is a natural extension of Poisson vector graphics (PVG). We design ...
Component-aware Semantic Modeling of Architectures from a Single Image
(The Eurographics Association, 2013)
This paper advocates a new component-aware framework to reconstruct 3D architecture from a single image. Different from existing work, our motivation is to obtain a complete set of semantically-correct 3D architectural ...
Robust and Efficient SPH Simulation for High-speed Fluids with the Dynamic Particle Partitioning Method
(The Eurographics Association, 2018)
In this paper, our research efforts are devoted to the efficiency issue of the SPH simulation when the ratio of velocities among fluid particles is large. Specifically, we introduce a k-means clustering method into the SPH ...
Diffusion Tensor Weighted Harmonic Fields for Feature Classification
(The Eurographics Association, 2011)
This paper presents an efficient method for feature definition and classification on shapes. We tackle this challenge by exploring the weighted harmonic field (WHF), which is also the stable state of a heat diffusion ...
Human Motion Synthesis and Control via Contextual Manifold Embedding
(The Eurographics Association, 2021)
Modeling motion dynamics for precise and rapid control by deterministic data-driven models is challenging due to the natural randomness of human motion. To address it, we propose a novel framework for continuous motion ...
Modal Space Subdivision for Physically-plausible 4D Shape Sequence Completion from Sparse Samples
(The Eurographics Association, 2015)
Subdivision techniques are powerful and ubiquitous in generating smooth surfaces from coarse 3D polygonal models, yet space-time subdivision remains unexplored when the goal is to produce dense physically-realistic shape ...
Robust Gas Condensation Simulation with SPH based on Heat Transfer
(The Eurographics Association, 2017)
Most simulation of natural phenomena in graphics are physically based, oftentimes involving heat transfer, phase transition, environmental constraints, and/or a combination of the above. At the numerical level, the ...