Now showing items 1-4 of 4

    • ELASTIFACE: Matching and Blending Textured Faces 

      Zell, Eduard; Botsch, Mario (ACM, 2013)
      In this paper we present ELASTIFACE, a simple and versatile method for establishing correspondence between textured face models, either for the construction of a blend-shape facial rig or for the exploration of new characters ...
    • Preface and Table of Contents 

      Forrester Cole and Cindy Grimm (ACM, 2013)
    • Towards effective evaluation of geometric texture synthesis algorithms 

      AlMeraj, Zainab; Kaplan, Craig S.; Asente, Paul (ACM, 2013)
      In recent years, an increasing number of example-based Geometric Texture Synthesis (GTS) algorithms have been proposed. However, there have been few attempts to evaluate these algorithms rigorously. We are driven by this ...
    • Rasterizing and antialiasing vector line art in the pixel art style 

      Inglis, Tiffany C.; Vogel, Daniel; Kaplan, Craig S. (ACM, 2013)
      Pixel artists rasterize vector shapes by hand to minimize artifacts at low resolutions and emphasize the aesthetics of visible pixels. We describe Superpixelator, an algorithm that automates this process by rasterizing ...