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Comparing Traditional Key Frame and Hybrid Animation
(ACM, 2017)
In this research the authors explore a hybrid approach which uses the basic concept of key frame animation together with procedural animation to reduce the number of key frames needed for an animation clip. The two approaches ...
Interactive Interpolation of Metallic Effect Car Paints
(The Eurographics Association, 2018)
Metallic car paints are visually complex materials that, among others effects, exhibit a view-dependent metallic sparkling, which is particularly difficult to recreate in computer graphics. While capturing real-world ...
Static Visualization of Unsteady Flows by Flow Steadification
(The Eurographics Association, 2020)
Finding static visual representations of time-varying phenomena is a standard problem in visualization. We are interested in unsteady flow data, i.e., we want to find a static visualization - one single still image - that ...
Volume Rendering Using Principal Component Analysis
(The Eurographics Association, 2016)
We investigate the use of Principal Component Analysis (PCA) for image-based volume rendering. We compute an eigenspace using training images, pre-rendered using a standard raycaster, from a spherically distributed range ...
State of the Art in Transfer Functions for Direct Volume Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
A central topic in scientific visualization is the transfer function (TF) for volume rendering. The TF serves a fundamental role in translating scalar and multivariate data into color and opacity to express and reveal the ...
Leveraging Lagrangian Analysis for Discriminating Nutrient Origins
(The Eurographics Association, 2019)
Understanding the origins of nutrients, e.g., nitrate, in ocean water is essential to develop an effective mariculture technique for free-floating macroalgae, which presents a potential solution to provide an alternative ...
On KDE-based Brushing in Scatterplots and how it Compares to CNN-based Brushing
(The Eurographics Association, 2019)
In this paper, we investigate to which degree the human should be involved into the model design and how good the empirical model can be with more careful design. To find out, we extended our previously published Mahalanobis ...
Front- and Backmatter: NPAR 2017
(Association for Computing Machinery, Inc (ACM), 2017)
Motion Retargeting to Preserve Spatial Relationship between Skinned Characters
(ACM, 2017)
Applying motion capture data for multi-person interaction to virtual characters is challenging because one needs to preserve interaction semantics in addition to satisfying the general requirements for motion retargeting, ...
Pacific Graphics 2020 - Short Papers, Posters, and Work-in-Progress Papers: Frontmatter
(The Eurographics Association, 2020)