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ViSMan-DHER: a Virtual Archaeology Application for Visualization and Management of Archaeological Data Related to ancient Herculaneum (NA), Italy
(The Eurographics Association, 2010)
This work aims at presenting a case-study application of ViSMan (Visual Scenarios Manager), an opensource framework developed at Cineca for visualization and interaction with virtual scientific models connected to digital ...
Proxy-Guided Texture Synthesis for Rendering Natural Scenes
(The Eurographics Association, 2010)
Landscapes and other natural scenes are easy to photograph but difficult to model and render. We present a proxy-guided pipeline which allows for simple 3D proxy geometry to be rendered with the rich visual detail found ...
Five Years After: The London Charter Revisited
(The Eurographics Association, 2010)
The present paper proposes to add some principles to the London Charter, a Charter concerning the use of 3D visualization for Cultural Heritage. The proposed new principles aim at guaranteeing the presence of documentation ...
3D Digitizing and Visualizing a Prehistoric Portable Art Object: a 12,000 Years Old "Bâton Percé"
(The Eurographics Association, 2010)
In this paper, we present some results on 3D digitizing and visualizing a prehistoric portable art object. This 12,000 years old artifact was scanned with a surface scanner and with two volume scanners. With this last ...
Cost-effective Feature Enhancement for Volume Datasets
(The Eurographics Association, 2010)
Volume models often show high complexity. Local details and overall shape may sometimes be difficult to perceive. Unsharp masking techniques improve the perception of those small features by increasing the local contrast. ...
Instant Texture Synthesis by Numbers
(The Eurographics Association, 2010)
Appearance Space Texture Synthesis (ASTS) provides fast texture synthesis by example. Unfortunately, speed is only achieved at the cost of a long pre-processing step. This is tedious for artists and limits the input ...
3D Sketch Recognition for Interaction in Virtual Environments
(The Eurographics Association, 2010)
We present a comprehensive 3D sketch recognition framework for interaction within Virtual Environments that allows to trigger commands by drawing symbols, which are recognized by a multi-level analysis. It proceeds in three ...
Virtual Replication of the Idalion Tablet
(The Eurographics Association, 2010)
The Idalion Tablet is an antique bronze (480-470 BC) found around 1850 in the antique city of Idalion in Cyprus. It has an important historical value for Cyprus, as it is the longest testimony of Cyprus sillabary writing. ...
Application of Tensor Approximation to Multiscale Volume Feature Representations
(The Eurographics Association, 2010)
Advanced 3D microstructural analysis in natural sciences and engineering depends ever more on modern data acquisition and imaging technologies such as micro-computed or synchrotron tomography and interactive visualization. ...
Accelerated Hierarchical Collision Detection for Simulation using CUDA
(The Eurographics Association, 2010)
In this article we present a GPU accelerated, hybrid, narrow phase collision detection algorithm for simulation purposes. The algorithm is based on hierarchical bounding volume tree structures of oriented bounding boxes ...