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Efficient GPU Based Sampling for Scene-Space Video Processing
(The Eurographics Association, 2015)
We describe a method to efficiently collect and filter a large set of 2D pixel observations of unstructured 3D points, with applications to scene-space aware video processing. One of the main challenges in scene-space video ...
Reconstructing Shape and Motion from Asynchronous Cameras
(The Eurographics Association, 2010)
We present an algorithm for scene flow reconstruction from multi-view data. The main contribution is its ability to cope with asynchronously captured videos. Our holistic approach simultaneously estimates depth, orientation ...