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Audio Resynthesis on the Dancefloor: A Music Structural Approach
(The Eurographics Association, 2013)
We propose a method for synthesizing a novel soundtrack from an existing musical piece while preserving its structure and continuity from a music theoretical point of view. Existing approaches analyze a musical piece for ...
ZIPMAPS: Zoom-Into-Parts Texture Maps
(The Eurographics Association, 2010)
In this paper, we propose a method for rendering highly detailed close-up views of arbitrary textured surfaces. Our hierarchical texture representation can easily be rendered in real-time, enabling zooming into specific ...
Reconstructing Shape and Motion from Asynchronous Cameras
(The Eurographics Association, 2010)
We present an algorithm for scene flow reconstruction from multi-view data. The main contribution is its ability to cope with asynchronously captured videos. Our holistic approach simultaneously estimates depth, orientation ...
The Minimal Bounding Volume Hierarchy
(The Eurographics Association, 2010)
Bounding volume hierarchies (BVH) are a commonly used method for speeding up ray tracing. Even though the memory footprint of a BVH is relatively low compared to other acceleration data structures, they still can consume ...
Fine-Scale Editing of Continuous Volumes using Adaptive Surfaces
(The Eurographics Association, 2013)
Many fields of science such as astronomy and astrophysics require the visualization and editing of smooth, continuous volume data. However, current high-level approaches to volume editing concentrate on segmentable volume ...
Measuring BRDFs of Immersed Materials
(The Eurographics Association, 2011)
We investigate the effect of immersing real-world materials into media of different refractive indices. We show, that only some materials follow the Fresnel-governed behaviour. In reality, many materials exhibit unexpected ...
Monocular Pose Reconstruction for an Augmented Reality Clothing System
(The Eurographics Association, 2011)
In this paper, we present an approach for realizing an augmented reality system for try-on of apparel. The core component of our system is a quick human pose estimation algorithm based on a single camera view only. Due to ...
Object-aware Gradient-Domain Image Compositing
(The Eurographics Association, 2011)
We describe an approach to suppress bleeding artifacts without altering the boundary location in gradient-domain compositing, a technique to create seamless composites. While gradient-domain compositing has become a stan- ...
Adaptive Grid Optical Tomography
(The Eurographics Association, 2005)
Image-based modeling of semi-transparent, dynamic phenomena is a challenging task. We present an optical tomography method that uses an adaptive grid for the reconstruction of a three-dimensional density function from its ...
Adaptive Sampling for Geometry-aware Reconstruction Filters
(The Eurographics Association, 2011)
We present an adaptive sampling scheme for Monte-Carlo-based renderers with the aim to support geometryaware filtering techniques for interactive computation of global illumination. While sophisticated filtering techniques ...