Now showing items 21-40 of 2371

    • 3D Visualization of Atmospheric Data for Analytical Approaches 

      Helbig, C.; Rink, K.; Bauer, H.-S.; Wulfmeyer, V.; Frank, M.; Kolditz, O. (The Eurographics Association, 2013)
      In the future, climate change will strongly influence our environment and living conditions. Climate simulations that evaluate these changes produce huge data sets. The combination of various variables of the model with ...
    • 3D-Aware Image Relighting with Object Removal from Single Image 

      Zhang, Yujia; Perusquia-Hernández, Monica; Isoyama, Naoya; Kawai, Norihiko; Uchiyama, Hideaki; Sakata, Nobuchika; Kiyokawa, Kiyoshi (The Eurographics Association, 2022)
      We propose a method to relight scenes in a single image while removing unwanted objects by the combination of 3D-aware inpainting and relighting for a new functionality in image editing. First, the proposed method estimates ...
    • 3D-CariNet: End-to-end 3D Caricature Generation from Natural Face Images with Differentiable Renderer 

      Huang, Meijia; Dai, Ju; Pan, Junjun; Bai, Junxuan; Qin, Hong (The Eurographics Association, 2021)
      Caricatures are an artistic representation of human faces to express satire and humor. Caricature generation of human faces is a hotspot in CG research. Previous work mainly focuses on 2D caricatures generation from face ...
    • 3D-Digitization of the ''Wild Goat'' Vases 

      Kolin, David; Joly, Morwena (The Eurographics Association, 2010)
      The wild-goat vases are a style of Greek vases that have been crafted between the 7th and 6th century BC. The 3D-digitization of these vases has been ongoing at the C2RMF for a few years now. Different scanning techniques ...
    • 4D-rasterization for Fast Soft Shadow Rendering 

      Wang, Lili; Zhao, Qi; Meng, Chunlei; Popescu, Voicu (The Eurographics Association, 2016)
      This paper describes an algorithm for rendering soft shadows efficiently by generalizing conventional triangle projection and rasterization from 2D to 4D. The rectangular area light source is modeled with a point light ...
    • A.C.T.I.V.E.: A Scalable Superellipsoid-based CFD Visualization for Virtual and Desktop Environments 

      Herrmann, Heiko; Padilla, Marcel; Pastorelli, Emiliano (The Eurographics Association, 2014)
      The paper presents a flexible software (A.C.T.I.V.E.) able to visualize the superellipsoidal glyphs describing the orientation of short fibres during the dynamic process of casting a short fibre reinforced composite in a ...
    • Academia Europaea 27th Annual Conference 

      - (Eurographics Association, 2015)
    • Accelerated Hierarchical Collision Detection for Simulation using CUDA 

      Jorgensen, Jimmy A.; Fugl, Andreas Rune; Petersen, Henrik Gordon (The Eurographics Association, 2010)
      In this article we present a GPU accelerated, hybrid, narrow phase collision detection algorithm for simulation purposes. The algorithm is based on hierarchical bounding volume tree structures of oriented bounding boxes ...
    • An Accelerated Online PCA with O(1) Complexity for Learning Molecular Dynamics Data 

      Alakkari, Salaheddin; Dingliana, John (The Eurographics Association, 2018)
      In this paper, we discuss the problem of decomposing complex and large Molecular Dynamics trajectory data into simple low-resolution representation using Principal Component Analysis (PCA). Since applying standard PCA for ...
    • Accelerated Volume Rendering with Volume Guided Neural Denoising 

      Jabbireddy, Susmija; Li, Shuo; Meng, Xiaoxu; Terrill, Judith E.; Varshney, Amitabh (The Eurographics Association, 2023)
      Monte Carlo path tracing techniques create stunning visualizations of volumetric data. However, a large number of computationally expensive light paths are required for each sample to produce a smooth and noise-free image, ...
    • Accelerating Graph-based Path Planning Through Waypoint Clustering 

      Wardhana, Nicholas Mario; Johan, Henry; Seah, Hock-Soon (The Eurographics Association, 2015)
      Modern Computer Graphics applications commonly feature very large virtual environments and diverse characters which perform different kinds of motions. To accelerate path planning in such scenario, we propose subregion ...
    • Accurate and Memory-Efficient GPU Ray-Casting Algorithm for Volume Rendering Unstructured Grid Data 

      Gu, Gibeom; Kim, Duksu (The Eurographics Association, 2019)
      We present a novel GPU ray-casting algorithm for volume rendering unstructured grid data. We employ the per-pixel intersection list to guarantee accurate results for non-convex meshes. For efficient memory access for the ...
    • Accurate Contact Modeling for Multi-rate Single-point Haptic Rendering of Static and Deformable Environments 

      Knott, Thomas C.; Kuhlen, Torsten W. (The Eurographics Association, 2015)
      Common approaches for the haptic rendering of complex scenarios employ multi-rate simulation schemes. Here, the collision queries or the simulation of a complex deformable object are often performed asynchronously on a ...
    • Accurate Face Reconstruction through Anisotropic Fitting and Eye Correction 

      Achenbach, Jascha; Zell, Eduard; Botsch, Mario (The Eurographics Association, 2015)
      Fitting a facial template model to 3D-scanner data is a powerful technique for generating face avatars, in particular in the presence of noisy and incomplete measurements. Consequently, there are many approaches for the ...
    • Accurate Molecular Atom Selection in VR 

      Molina, Elena; Vázquez, Pere-Pau (The Eurographics Association, 2022)
      Accurate selection in cluttered scenes is complex because a high amount of precision is required. In Virtual Reality Environments, it is even worse, because it is more difficult for us to point a small object with our arms ...
    • Accurate Visualization of Galaxy Velocity Fields from Three-Dimensional Integral Field Spectroscopy Data 

      Uchiki, Rikuo; Boussejra, Malik Olivier; Zhu, Liyu; Takeshima, Yuriko; Matsubayashi, Kazuya; Uemura, Makoto; Fujishiro, Issei (The Eurographics Association, 2020)
      In recent years, integral field spectroscopy (IFS) has become a major methodology in observational astronomy. Visual analysis of galactic motions is expected to play a crucial role in discovering the physical properties ...
    • Active Strokes: Coherent Line Stylization for Animated 3D Models 

      Benard, Pierre; Lu, Jingwan; Cole, Forrester; Finkelstein, Adam; Thollot, Joelle (The Eurographics Association, 2012)
      This paper presents a method for creating coherently animated line drawings that include strong abstraction and stylization effects. These effects are achieved with active strokes: 2D contours that approximate and track ...
    • Actual Morphing: A Physical-Based Approach for Blending Two 2D/3D Shapes 

      Hu, S. M.; Li, C. F.; Zhang, H. (The Eurographics Association, 2004)
      When two topologically identical shapes are blended, various possible transformation paths exist from the source shape to the target shape. Which one is the most plausible? Here we propose that the transformation process ...
    • Adapting Haptic Feedback for Guided Meditation 

      Douillet, Yoann; Collaud, Romain; Groves, Emily; Sonderegger, Andreas; Duchêne, Cedric; Henchoz, Nicolas (The Eurographics Association, 2023)
      Technology supporting meditation is a multimillion-dollar market that continues to grow. There is also strong academic interest to understand and improve the impact technology can have for the user experience of practitioners. ...
    • Adaptive and Dynamic Regularization for Rolling Guidance Image Filtering 

      Fukatsu, Miku; Yoshizawa, Shin; Takemura, Hiroshi; Yokota, Hideo (The Eurographics Association, 2022)
      Separating shapes and textures of digital images at different scales is useful in computer graphics. The Rolling Guidance (RG) filter, which removes structures smaller than a specified scale while preserving salient edges, ...