Now showing items 4-19 of 19

    • Environment based on Augmented Reality and Interactive Simulation for Product Design Review 

      Bordegoni, Monica; Ferrise, Francesco; Ambrogio, Marco; Caruso, Giandomenico; Bruno, Fabio; Caruso, Francesco (The Eurographics Association, 2008)
      The aesthetic impact of a product is an important parameter that makes the difference among products technologically similar and with same functionalities. Product shape, which is strictly connected to the aesthetic impact, ...
    • Eulerview with Projections: Non Hierarchical Visualisation 

      Chiara, Rosario De; Fish, Andrew (The Eurographics Association, 2008)
      EulerView is a novel resource management tool, enabling the representation of non-hierarchical categorisation structures within which to place resources. Since the initial incarnation for use in file-system management, it ...
    • Fractal Compression Approach for Efficient Interactive Terrain Rendering on the GPU 

      Erra, Ugo; Scarano, Vittorio; Guida, Davide (The Eurographics Association, 2008)
      This paper describes an efficient technique for the rendering of large terrain surfaces. The technique is based on a simple rings structure: a sequence of concentric rings at different resolutions and centeredon the viewer's ...
    • IMPROVE: the experience from a FP6 EU project 

      Witzel, Martin; Conti, Giuseppe; Amicis, Raffaele De (The Eurographics Association, 2008)
      This paper aims at introducing the results of the EU FP6 project IMPROVE to the Italian community showing the results and specifically those achieved by Graphitech within its context. The project aimed at delivering advanced ...
    • Indirect Illuminance Computation on GPU for Lighting CAD using CIE Basic Method 

      Mazzocchi, S.; Musante, Fulvio; Rossi, M.; Selmo, D. (The Eurographics Association, 2008)
      In this work, we focus our attention to near real time illuminance for Lighting CAD. The implemented model is the Basic Method CIE which is a simplified method used in interior lighting design; a pre-computational phase ...
    • Low Cost Finger Tracking on Flat Surfaces 

      Farinella, Giovanni Maria; Rustico, Eugenio (The Eurographics Association, 2008)
      We present a flexible system to track the movements of a bare finger on a flat surface. The proposed system is able to discriminate whether the user is touching or just pointing at the surface. The system works using two ...
    • Medical Image Segmentation using Level Sets 

      Impoco, Gaetano (The Eurographics Association, 2008)
      Computer-aided diagnosis for pre-operative planning and post-operative outcome evaluation is widely considered an important topic for next-generation surgery. 3D models of the patients' anatomical structures can be highly ...
    • MeshLab: an Open-Source Mesh Processing Tool 

      Cignoni, Paolo; Callieri, Marco; Corsini, Massimiliano; Dellepiane, Matteo; Ganovelli, Fabio; Ranzuglia, Guido (The Eurographics Association, 2008)
      The paper presents MeshLab, an open source, extensible, mesh processing system that has been developed at the Visual Computing Lab of the ISTI-CNR with the helps of tens of students. We will describe the MeshLab architecture, ...
    • MightyMind3D. A 3D Mindmapping Software Using Glove Interaction 

      Turchet, Fabio (The Eurographics Association, 2008)
      Nowadays there are several companies offering many different kinds of mindmapping and visual learning software. These products are used every day by a lot people because they are certainly tools that can improve productivity ...
    • Multiple Uses of 3D Scanning for the Valorization of an Artistic Site: the Case of Luni 

      Dellepiane, Matteo; Callieri, Marco; Paribeni, Emanuela; Sorge, Elena; Sulfaro, Nino; Marianelli, Veronica; Scopigno, Roberto (The Eurographics Association, 2008)
      The heritage site of Luni is a very interesting location, which tells the story of an ancient roman colony, and of an area where different cultures left their heritage. In particular, the remains of the pediments of an ...
    • On Estimating the Effectiveness of Temporal and Spatial Coherence in Parallel Ray Tracing 

      Cosenza, Biagio; Cordasco, Gennaro; Chiara, Rosario De; Erra, Ugo; Scarano, Vittorio (The Eurographics Association, 2008)
      In this paper we estimate the effectiveness of exploiting coherence in Parallel Ray Tracing. We present a load- balancing technique which divides the original rendering problem in balanced subtasks and distribute them to ...
    • Practical and Robust MLS-based Integration of Scanned Data 

      Fiorin, Valentino; Cignoni, Paolo; Scopigno, Roberto (The Eurographics Association, 2008)
      The paper proposes a set of techniques for improving the quality of MLS surfaces reconstructed from point clouds that are composed by the union of many scanned range maps. The main idea of those techniques is that the ...
    • A Survey on Exploiting Grids for Ray Tracing 

      Cosenza, Biagio (The Eurographics Association, 2008)
      Grid is one of the first data structure introduced at the very beginning of computer graphics. Grids are used in several applications of computer graphics, especially in rendering algorithms. Lately, in ray tracing dynamic ...
    • Topological Operations on Triangle Meshes Using the OpenMesh Library 

      Guggeri, Fabio; Marras, Stefano; Mura, Claudio; Scateni, Riccardo (The Eurographics Association, 2008)
      Recent advances in acquisition and modelling techniques led to generating an exponentially increasing amount of 3D shapes available both over the Internet or in specific databases. While the number grows it becomes more ...
    • Towards Advanced Volumetric Display of the Human Musculoskeletal System 

      Agus, Marco; Giachetti, Andrea; Gobbetti, Enrico; Guitián, José Antonio Iglesias; Marton, Fabio (The Eurographics Association, 2008)
      We report on our research results on effective volume visualization techniques for medical and anatomical data. Our volume rendering approach employs GPU accelerated out-of-core direct rendering algorithms to fully support ...
    • A Virtual-Reality-based Evaluation Environment for Wheelchair-mounted Manipulators 

      Santis, Agostino De; Gironimo, Giuseppe Di; Marzano, Adelaide; Siciliano, Bruno; Tarallo, Andrea (The Eurographics Association, 2008)
      The design of solutions for robotic extenders of wheelchairs must take into account both objective and subjective metrics for everyday activities in human environments. Virtual Reality (VR) constitutes a useful tool to ...