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    Acquisition, Representation and Rendering of Real-World Models using Polynomial Texture Maps in 3D 

    Vassallo, Elaine; Spina, Sandro; Debattista, Kurt (The Eurographics Association, 2013)
    The ability to represent real-world objects digitally in a realistic manner is an indispensable tool for many applications. This paper proposes a method for acquiring, processing, representing, and rendering these digital ...

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    AuthorDebattista, Kurt (1)Spina, Sandro (1)
    Vassallo, Elaine (1)
    Subject
    and texture (1)
    Color (1)
    Computational Geometry and Object Modeling (1)
    Digitizing and scanning (1)I.3.3 [Computer Graphics] (1)I.3.5 [Computer Graphics] (1)I.3.7 [Computer Graphics] (1)Physically based modeling (1)
    Picture/Image Generation (1)
    shading (1)
    ... View MoreDate Issued
    2013 (1)
    Has File(s)true (1)

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